-
Notifications
You must be signed in to change notification settings - Fork 1
/
interactor.html
455 lines (432 loc) · 25.7 KB
/
interactor.html
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
<html>
<head>
<title>The X Toolkit API</title>
<link href="doc.css" rel="stylesheet" type="text/css">
<script type="text/javascript" src="http://www.google.com/jsapi"></script>
<script type="text/javascript">
google.load('visualization', '1', {packages: ['orgchart']});
</script>
<script type="text/javascript">
// don't show internals by default
var displayInternals = false;
var toggleInternals = function() {
// toggle the display variable
displayInternals = !displayInternals;
if (!document.styleSheets)
return;
var thecss = new Array();
if (document.styleSheets[0].cssRules) thecss = document.styleSheets[0].cssRules;
else thecss = document.styleSheets[0].rules;
for (i = 0; i < thecss.length; i++) {
if (thecss[i].selectorText.toLowerCase() == '.private') {
if (displayInternals) {
thecss[i].style.cssText += "display: block;";
document.getElementById('togglBtn').innerHTML = 'Hide Internals'
} else {
thecss[i].style.cssText += "display: none;";
document.getElementById('togglBtn').innerHTML = 'Show Internals'
}
} else if (thecss[i].selectorText.toLowerCase() == '.private_quicklink') {
if (displayInternals) {
thecss[i].style.cssText += "display: inline;";
} else {
thecss[i].style.cssText += "display: none;";
}
}
}
}
function drawVisualization() {
// Create and populate the data table.
var data = google.visualization.arrayToDataTable([
[{v:"goog.events.EventTarget",f:"<font color=green>goog.events.EventTarget</font>"},null,null],
["X.base","goog.events.EventTarget",null],
["X.interactor","X.base",null],
]);
// Create and draw the visualization.
new google.visualization.OrgChart(document.getElementById('diagram')).
draw(data, {allowHtml: true, size:'small', color:'#f3f3f3'});
}
google.setOnLoadCallback(drawVisualization);
</script>
</head>
<body>
<h1>The X Toolkit API</h1>
<div class="menu"><b>X</b><br><span class="menuitem"><a href="counter.html">X.counter</a></span><br><br><b>CORE</b><br><span class="menuitem"><a href="base.html">X.base</a></span><br><span class="menuitem"><a href="colortable.html">X.colortable</a></span><br><span class="menuitem"><a href="event.html">X.event</a></span><br><span class="menuitem"><a href="file.html">X.file</a></span><br><span class="menuitem"><a href="HoverEndEvent.html">X.HoverEndEvent</a></span><br><span class="menuitem"><a href="HoverEvent.html">X.HoverEvent</a></span><br><span class="menuitem"><a href="ModifiedEvent.html">X.ModifiedEvent</a></span><br><span class="menuitem"><a href="PanEvent.html">X.PanEvent</a></span><br><span class="menuitem"><a href="ProgressEvent.html">X.ProgressEvent</a></span><br><span class="menuitem"><a href="RenderEvent.html">X.RenderEvent</a></span><br><span class="menuitem"><a href="ResetViewEvent.html">X.ResetViewEvent</a></span><br><span class="menuitem"><a href="RotateEvent.html">X.RotateEvent</a></span><br><span class="menuitem"><a href="scalars.html">X.scalars</a></span><br><span class="menuitem"><a href="ScrollEvent.html">X.ScrollEvent</a></span><br><span class="menuitem"><a href="texture.html">X.texture</a></span><br><span class="menuitem"><a href="transform.html">X.transform</a></span><br><span class="menuitem"><a href="triplets.html">X.triplets</a></span><br><span class="menuitem"><a href="WindowLevelEvent.html">X.WindowLevelEvent</a></span><br><span class="menuitem"><a href="ZoomEvent.html">X.ZoomEvent</a></span><br><br><b>INJECTS</b><br><span class="menuitem"><a href="constructable.html">X.constructable</a></span><br><span class="menuitem"><a href="displayable.html">X.displayable</a></span><br><span class="menuitem"><a href="loadable.html">X.loadable</a></span><br><span class="menuitem"><a href="thresholdable.html">X.thresholdable</a></span><br><br><b>IO</b><br><span class="menuitem"><a href="interactor.html">X.interactor</a></span><br><span class="menuitem"><a href="interactor2D.html">X.interactor2D</a></span><br><span class="menuitem"><a href="interactor3D.html">X.interactor3D</a></span><br><span class="menuitem"><a href="loader.html">X.loader</a></span><br><span class="menuitem"><a href="parser.html">X.parser</a></span><br><span class="menuitem"><a href="parserCRV.html">X.parserCRV</a></span><br><span class="menuitem"><a href="parserDCM.html">X.parserDCM</a></span><br><span class="menuitem"><a href="parserFSM.html">X.parserFSM</a></span><br><span class="menuitem"><a href="parserIMAGE.html">X.parserIMAGE</a></span><br><span class="menuitem"><a href="parserLBL.html">X.parserLBL</a></span><br><span class="menuitem"><a href="parserLUT.html">X.parserLUT</a></span><br><span class="menuitem"><a href="parserMGZ.html">X.parserMGZ</a></span><br><span class="menuitem"><a href="parserNII.html">X.parserNII</a></span><br><span class="menuitem"><a href="parserNRRD.html">X.parserNRRD</a></span><br><span class="menuitem"><a href="parserOBJ.html">X.parserOBJ</a></span><br><span class="menuitem"><a href="parserSTL.html">X.parserSTL</a></span><br><span class="menuitem"><a href="parserTRK.html">X.parserTRK</a></span><br><span class="menuitem"><a href="parserVTK.html">X.parserVTK</a></span><br><br><b>MATH</b><br><span class="menuitem"><a href="array.html">X.array</a></span><br><span class="menuitem"><a href="matrix.html">X.matrix</a></span><br><span class="menuitem"><a href="vector.html">X.vector</a></span><br><br><b>OBJECTS</b><br><span class="menuitem"><a href="cube.html">X.cube</a></span><br><span class="menuitem"><a href="cylinder.html">X.cylinder</a></span><br><span class="menuitem"><a href="fibers.html">X.fibers</a></span><br><span class="menuitem"><a href="labelmap.html">X.labelmap</a></span><br><span class="menuitem"><a href="mesh.html">X.mesh</a></span><br><span class="menuitem"><a href="object.html">X.object</a></span><br><span class="menuitem"><a href="slice.html">X.slice</a></span><br><span class="menuitem"><a href="sphere.html">X.sphere</a></span><br><span class="menuitem"><a href="volume.html">X.volume</a></span><br><br><b>UI</b><br><span class="menuitem"><a href="caption.html">X.caption</a></span><br><span class="menuitem"><a href="progressbar.html">X.progressbar</a></span><br><br><b>VISUALIZATION</b><br><span class="menuitem"><a href="buffer.html">X.buffer</a></span><br><span class="menuitem"><a href="camera.html">X.camera</a></span><br><span class="menuitem"><a href="camera2D.html">X.camera2D</a></span><br><span class="menuitem"><a href="camera3D.html">X.camera3D</a></span><br><span class="menuitem"><a href="indexer.html">X.indexer</a></span><br><span class="menuitem"><a href="renderer.html">X.renderer</a></span><br><span class="menuitem"><a href="renderer2D.html">X.renderer2D</a></span><br><span class="menuitem"><a href="renderer3D.html">X.renderer3D</a></span><br><span class="menuitem"><a href="shaders.html">X.shaders</a></span><br><br></div>
<div id="diagram"></div>
<div class="content">
<h2>X.interactor</h2>
<div class="public" id="interactor">
<pre>/**
* Create an interactor for a given element in the DOM tree.
*
* @constructor
* @param {Element} element The DOM element to be observed.
* @extends <a href="base.html">X.base</a>
*/</pre>
<span class="code">var i = new <span class="identifier">X.interactor()</span>;</span><br></div><div class="private" id="_classname">
<pre>/**
* The className of this class.
*
* @type {string}
* @protected
*/</pre>
<span class="code">i.<span class="identifier">_classname</span> = $_CLASSNAME;</span><br></div><div class="private" id="_config">
<pre>/**
* The configuration of this interactor.
*
* @enum {boolean}
*/</pre>
<span class="code">i.<span class="identifier">_config</span> = $_CONFIG;</span><br></div><div class="private" id="_dirty">
<pre>/**
* The 'dirty' flag of this object.
*
* @type {boolean}
* @protected
*/</pre>
<span class="code">i.<span class="identifier">_dirty</span> = $_DIRTY;</span><br></div><div class="private" id="_element">
<pre>/**
* The observed DOM element of this interactor.
*
* @type {!Element}
* @protected
*/</pre>
<span class="code">i.<span class="identifier">_element</span> = $_ELEMENT;</span><br></div><div class="private" id="_hoverTrigger">
<pre>/**
* The hover timeout index.
*
* @type {?number}
* @protected
*/</pre>
<span class="code">i.<span class="identifier">_hoverTrigger</span> = $_HOVERTRIGGER;</span><br></div><div class="private" id="_id">
<pre>/**
* The uniqueId of this instance. Each class instance in XTK has a uniqueId.
*
* @type {number}
* @protected
*/</pre>
<span class="code">i.<span class="identifier">_id</span> = $_ID;</span><br></div><div class="private" id="_lastMousePosition">
<pre>/**
* The previous mouse position.
*
* @type {!<a href="vector.html">X.vector</a>}
* @protected
*/</pre>
<span class="code">i.<span class="identifier">_lastMousePosition</span> = $_LASTMOUSEPOSITION;</span><br></div><div class="private" id="_lastTouchPosition">
<pre>/**
* The previous touch position of the first finger.
*
* @type {!<a href="vector.html">X.vector</a>}
* @protected
*/</pre>
<span class="code">i.<span class="identifier">_lastTouchPosition</span> = $_LASTTOUCHPOSITION;</span><br></div><div class="private" id="_leftButtonDown">
<pre>/**
* Indicates if the left mouse button is pressed.
*
* @type {boolean}
* @protected
*/</pre>
<span class="code">i.<span class="identifier">_leftButtonDown</span> = $_LEFTBUTTONDOWN;</span><br></div><div class="private" id="_middleButtonDown">
<pre>/**
* Indicates if the middle mouse button is pressed.
*
* @type {boolean}
* @protected
*/</pre>
<span class="code">i.<span class="identifier">_middleButtonDown</span> = $_MIDDLEBUTTONDOWN;</span><br></div><div class="private" id="_mouseDownListener">
<pre>/**
* The listener id for mouse down observation.
*
* @type {?number|goog.events.ListenableKey}
* @protected
*/</pre>
<span class="code">i.<span class="identifier">_mouseDownListener</span> = $_MOUSEDOWNLISTENER;</span><br></div><div class="private" id="_mouseInside">
<pre>/**
* Indicates if the mouse is inside the element.
*
* @type {boolean}
* @protected
*/</pre>
<span class="code">i.<span class="identifier">_mouseInside</span> = $_MOUSEINSIDE;</span><br></div><div class="private" id="_mouseMoveListener">
<pre>/**
* The listener id for mouse move observation.
*
* @type {?number|goog.events.ListenableKey}
* @protected
*/</pre>
<span class="code">i.<span class="identifier">_mouseMoveListener</span> = $_MOUSEMOVELISTENER;</span><br></div><div class="private" id="_mouseOutListener">
<pre>/**
* The listener id for mouse out observation.
*
* @type {?number|goog.events.ListenableKey}
* @protected
*/</pre>
<span class="code">i.<span class="identifier">_mouseOutListener</span> = $_MOUSEOUTLISTENER;</span><br></div><div class="private" id="_mousePosition">
<pre>/**
* The current mouse position.
*
* @type {!Array}
* @protected
*/</pre>
<span class="code">i.<span class="identifier">_mousePosition</span> = $_MOUSEPOSITION;</span><br></div><div class="private" id="_mouseUpListener">
<pre>/**
* The listener id for mouse up observation.
*
* @type {?number|goog.events.ListenableKey}
* @protected
*/</pre>
<span class="code">i.<span class="identifier">_mouseUpListener</span> = $_MOUSEUPLISTENER;</span><br></div><div class="private" id="_mouseWheelHandler">
<pre>/**
* The browser independent mouse wheel handler.
*
* @type {?goog.events.MouseWheelHandler}
* @protected
*/</pre>
<span class="code">i.<span class="identifier">_mouseWheelHandler</span> = $_MOUSEWHEELHANDLER;</span><br></div><div class="private" id="_mouseWheelListener">
<pre>/**
* The listener id for mouse wheel observation.
*
* @type {?number|goog.events.ListenableKey}
* @protected
*/</pre>
<span class="code">i.<span class="identifier">_mouseWheelListener</span> = $_MOUSEWHEELLISTENER;</span><br></div><div class="private" id="_rightButtonDown">
<pre>/**
* Indicates if the right mouse button is pressed.
*
* @type {boolean}
* @protected
*/</pre>
<span class="code">i.<span class="identifier">_rightButtonDown</span> = $_RIGHTBUTTONDOWN;</span><br></div><div class="private" id="_touchHoverTrigger">
<pre>/**
* The touch hover timeout index.
*
* @type {?number}
* @protected
*/</pre>
<span class="code">i.<span class="identifier">_touchHoverTrigger</span> = $_TOUCHHOVERTRIGGER;</span><br></div><div class="private" id="lastFingerDistance">
<pre>/**
* The last distance between the first and second finger.
*
* @type {!number}
* @protected
*/</pre>
<span class="code">i.<span class="identifier">lastFingerDistance</span> = $LASTFINGERDISTANCE;</span><br></div><div class="public" id="classname_get">
<pre>/**
* Get the className of this object.
*
* @return {string} The className of this object.
* @public
*/</pre>
<span class="code">var _classname = i.<span class="identifier">classname</span>;</span><br></div><div class="public" id="config_get">
<pre>/**
* Access the configuration of this interactor. Possible settings and there
* default values are:
*
*
* config.MOUSEWHEEL_ENABLED: true
* config.MOUSECLICKS_ENABLED: true
* config.KEYBOARD_ENABLED: true
* config.HOVERING_ENABLED: true
* config.CONTEXTMENU_ENABLED: false
* config.TOUCH_ENABLED: true
* config.TOUCH_BOUNCING_ENABLED: false
*
*
* @return {Object} The configuration.
*/</pre>
<span class="code">var _config = i.<span class="identifier">config</span>;</span><br></div><div class="public" id="id_get">
<pre>/**
* Get the id of this instance.
*
* @return {string} The className of this object.
* @public
*/</pre>
<span class="code">var _id = i.<span class="identifier">id</span>;</span><br></div><div class="public" id="leftButtonDown_get">
<pre>/**
* Get the state of the left mouse button.
*
* @return {boolean} TRUE if the button is pressed, FALSE otherwise.
*/</pre>
<span class="code">var _leftButtonDown = i.<span class="identifier">leftButtonDown</span>;</span><br></div><div class="public" id="middleButtonDown_get">
<pre>/**
* Get the state of the middle mouse button.
*
* @return {boolean} TRUE if the button is pressed, FALSE otherwise.
*/</pre>
<span class="code">var _middleButtonDown = i.<span class="identifier">middleButtonDown</span>;</span><br></div><div class="public" id="mousePosition_get">
<pre>/**
* Get the current mouse position (offsetX, offsetY) relative to the viewport.
*
* @return {!Array} The mouse position as an array [x,y].
*/</pre>
<span class="code">var _mousePosition = i.<span class="identifier">mousePosition</span>;</span><br></div><div class="public" id="rightButtonDown_get">
<pre>/**
* Get the state of the right mouse button.
*
* @return {boolean} TRUE if the button is pressed, FALSE otherwise.
*/</pre>
<span class="code">var _rightButtonDown = i.<span class="identifier">rightButtonDown</span>;</span><br></div><div class="private" id="hoverEnd_">
<pre>/**
* Stop the hover countdown and fire a <a href="event.html">X.event</a>.HoverEndEvent.
*
* @protected
*/</pre>
<span class="code">i.<span class="identifier">hoverEnd_</span>();</span><br></div><div class="public" id="init">
<pre>/**
* Observe mouse wheel interaction on the associated DOM element.
*/</pre>
<span class="code">i.<span class="identifier">init</span>();</span><br></div><div class="public" id="onKey">
<pre>/**
* Overload this function to execute code on keyboard events.
*
* @param {Event} event The browser fired keyboard event.
*/</pre>
<span class="code">i.<span class="identifier">onKey</span>($EVENT);</span><br></div><div class="private" id="onKey_">
<pre>/**
* Callback for keyboard events on the associated DOM element. This fires proper
* <a href="event.html">X.event</a> events.
*
* @param {Event} event The browser fired event.
* @protected
*/</pre>
<span class="code">i.<span class="identifier">onKey_</span>($EVENT);</span><br></div><div class="public" id="onMouseDown">
<pre>/**
* Overload this function to execute code on mouse down (button press).
*
* @param {boolean} left TRUE if the left button triggered this event.
* @param {boolean} middle TRUE if the middle button triggered this event.
* @param {boolean} right TRUE if the right button triggered this event.
*/</pre>
<span class="code">i.<span class="identifier">onMouseDown</span>($LEFT, $MIDDLE, $RIGHT);</span><br></div><div class="private" id="onMouseDown_">
<pre>/**
* Callback for mouse down events on the associated DOM element.
*
* @param {Event} event The browser fired event.
* @protected
*/</pre>
<span class="code">i.<span class="identifier">onMouseDown_</span>($EVENT);</span><br></div><div class="public" id="onMouseMove">
<pre>/**
* Overload this function to execute code on mouse movement.
*
* @param {Event} event The browser fired mousemove event.
*/</pre>
<span class="code">i.<span class="identifier">onMouseMove</span>($EVENT);</span><br></div><div class="private" id="onMouseMovementInside_">
<pre>/**
* Callback for mouse movement events inside the associated DOM element. This
* distinguishes by pressed mouse buttons, key accelerators etc. and fires
* proper <a href="event.html">X.event</a> events.
*
* @param {Event} event The browser fired event.
* @protected
*/</pre>
<span class="code">i.<span class="identifier">onMouseMovementInside_</span>($EVENT);</span><br></div><div class="private" id="onMouseMovementOutside_">
<pre>/**
* Callback for mouse movement events outside the associated DOM element. This
* resets all internal interactor flags.
*
* @param {Event} event The browser fired event.
* @protected
*/</pre>
<span class="code">i.<span class="identifier">onMouseMovementOutside_</span>($EVENT);</span><br></div><div class="public" id="onMouseUp">
<pre>/**
* Overload this function to execute code on mouse up (button release).
*
* @param {boolean} left TRUE if the left button triggered this event.
* @param {boolean} middle TRUE if the middle button triggered this event.
* @param {boolean} right TRUE if the right button triggered this event.
*/</pre>
<span class="code">i.<span class="identifier">onMouseUp</span>($LEFT, $MIDDLE, $RIGHT);</span><br></div><div class="private" id="onMouseUp_">
<pre>/**
* Callback for mouse up events on the associated DOM element.
*
* @param {Event} event The browser fired event.
* @protected
*/</pre>
<span class="code">i.<span class="identifier">onMouseUp_</span>($EVENT);</span><br></div><div class="public" id="onMouseWheel">
<pre>/**
* Overload this function to execute code on mouse wheel events.
*
* @param {Event} event The browser fired mousewheel event.
*/</pre>
<span class="code">i.<span class="identifier">onMouseWheel</span>($EVENT);</span><br></div><div class="private" id="onMouseWheel_">
<pre>/**
* Internal callback for mouse wheel events on the associated DOM element.
*
* @param {Event} event The browser fired event.
* @protected
*/</pre>
<span class="code">i.<span class="identifier">onMouseWheel_</span>($EVENT);</span><br></div><div class="public" id="onTouchEnd">
<pre>/**
* Overload this function to execute code on touch end.
*/</pre>
<span class="code">i.<span class="identifier">onTouchEnd</span>();</span><br></div><div class="private" id="onTouchEnd_">
<pre>/**
* The callback for the touch end event.
*
* @param {Event} event The browser fired event.
*/</pre>
<span class="code">i.<span class="identifier">onTouchEnd_</span>($EVENT);</span><br></div><div class="public" id="onTouchHover">
<pre>/**
* Overload this function to execute code on touch hover. This gets called if a
* finger touches the screen for 500ms at the same position.
*
* @param {!number} x The x coordinate of the touch hover event.
* @param {!number} y The y coordinate of the touch hover event.
*/</pre>
<span class="code">i.<span class="identifier">onTouchHover</span>($X, $Y);</span><br></div><div class="private" id="onTouchHover_">
<pre>/**
* The callback for the touch hover event which gets triggered when a finger
* sits at the same position for 500 ms.
*
* @param {!goog.events.Event} event The browser fired event.
*/</pre>
<span class="code">i.<span class="identifier">onTouchHover_</span>($EVENT);</span><br></div><div class="public" id="onTouchMove">
<pre>/**
* Overload this function to execute code on touch move.
*
* @param {Event} event The browser fired event.
*/</pre>
<span class="code">i.<span class="identifier">onTouchMove</span>($EVENT);</span><br></div><div class="private" id="onTouchMove_">
<pre>/**
* The callback for the touch move event. This performs several actions like
* rotating, zooming, panning etc.
*
* @param {goog.events.Event} event The browser fired event.
*/</pre>
<span class="code">i.<span class="identifier">onTouchMove_</span>($EVENT);</span><br></div><div class="public" id="onTouchStart">
<pre>/**
* Overload this function to execute code on touch start of the first finger.
*
* @param {!number} x The x coordinate of the touch start event.
* @param {!number} y The y coordinate of the touch start event.
*/</pre>
<span class="code">i.<span class="identifier">onTouchStart</span>($X, $Y);</span><br></div><div class="private" id="onTouchStart_">
<pre>/**
* Callback for the touch start event.
*
* @param {goog.events.Event} event The browser fired event.
* @protected
*/</pre>
<span class="code">i.<span class="identifier">onTouchStart_</span>($EVENT);</span><br></div><div class="private" id="resetTouchHover_">
<pre>/**
* Reset the current touch hover callback, f.e. if the finger moves or gets
* released.
*/</pre>
<span class="code">i.<span class="identifier">resetTouchHover_</span>();</span><br></div>
</div>
<div id="toolbox">
<center><button id="togglBtn" type="button" onclick="javascript:toggleInternals();">Show Internals</button></center><br><br>
<b>CONSTRUCTORS</b><br>
<span class="public_quicklink"><a href="#interactor">X.interactor</a><br></span><br>
<b>PROPERTIES</b><br>
<span class="private_quicklink"><a href="#_classname">_classname</a><br></span><span class="private_quicklink"><a href="#_config">_config</a><br></span><span class="private_quicklink"><a href="#_dirty">_dirty</a><br></span><span class="private_quicklink"><a href="#_element">_element</a><br></span><span class="private_quicklink"><a href="#_hoverTrigger">_hoverTrigger</a><br></span><span class="private_quicklink"><a href="#_id">_id</a><br></span><span class="private_quicklink"><a href="#_lastMousePosition">_lastMousePosition</a><br></span><span class="private_quicklink"><a href="#_lastTouchPosition">_lastTouchPosition</a><br></span><span class="private_quicklink"><a href="#_leftButtonDown">_leftButtonDown</a><br></span><span class="private_quicklink"><a href="#_middleButtonDown">_middleButtonDown</a><br></span><span class="private_quicklink"><a href="#_mouseDownListener">_mouseDownListener</a><br></span><span class="private_quicklink"><a href="#_mouseInside">_mouseInside</a><br></span><span class="private_quicklink"><a href="#_mouseMoveListener">_mouseMoveListener</a><br></span><span class="private_quicklink"><a href="#_mouseOutListener">_mouseOutListener</a><br></span><span class="private_quicklink"><a href="#_mousePosition">_mousePosition</a><br></span><span class="private_quicklink"><a href="#_mouseUpListener">_mouseUpListener</a><br></span><span class="private_quicklink"><a href="#_mouseWheelHandler">_mouseWheelHandler</a><br></span><span class="private_quicklink"><a href="#_mouseWheelListener">_mouseWheelListener</a><br></span><span class="private_quicklink"><a href="#_rightButtonDown">_rightButtonDown</a><br></span><span class="private_quicklink"><a href="#_touchHoverTrigger">_touchHoverTrigger</a><br></span><span class="private_quicklink"><a href="#lastFingerDistance">lastFingerDistance</a><br></span><br>
<b>GETTERS/SETTERS</b><br>
<span class="public_quicklink"><a href="#classname_get">classname</a><br></span><span class="public_quicklink"><a href="#config_get">config</a><br></span><span class="public_quicklink"><a href="#id_get">id</a><br></span><span class="public_quicklink"><a href="#leftButtonDown_get">leftButtonDown</a><br></span><span class="public_quicklink"><a href="#middleButtonDown_get">middleButtonDown</a><br></span><span class="public_quicklink"><a href="#mousePosition_get">mousePosition</a><br></span><span class="public_quicklink"><a href="#rightButtonDown_get">rightButtonDown</a><br></span><br>
<b>FUNCTIONS</b><br>
<span class="private_quicklink"><a href="#hoverEnd_">hoverEnd_</a><br></span><span class="public_quicklink"><a href="#init">init</a><br></span><span class="public_quicklink"><a href="#onKey">onKey</a><br></span><span class="private_quicklink"><a href="#onKey_">onKey_</a><br></span><span class="public_quicklink"><a href="#onMouseDown">onMouseDown</a><br></span><span class="private_quicklink"><a href="#onMouseDown_">onMouseDown_</a><br></span><span class="public_quicklink"><a href="#onMouseMove">onMouseMove</a><br></span><span class="private_quicklink"><a href="#onMouseMovementInside_">onMouseMovementInside_</a><br></span><span class="private_quicklink"><a href="#onMouseMovementOutside_">onMouseMovementOutside_</a><br></span><span class="public_quicklink"><a href="#onMouseUp">onMouseUp</a><br></span><span class="private_quicklink"><a href="#onMouseUp_">onMouseUp_</a><br></span><span class="public_quicklink"><a href="#onMouseWheel">onMouseWheel</a><br></span><span class="private_quicklink"><a href="#onMouseWheel_">onMouseWheel_</a><br></span><span class="public_quicklink"><a href="#onTouchEnd">onTouchEnd</a><br></span><span class="private_quicklink"><a href="#onTouchEnd_">onTouchEnd_</a><br></span><span class="public_quicklink"><a href="#onTouchHover">onTouchHover</a><br></span><span class="private_quicklink"><a href="#onTouchHover_">onTouchHover_</a><br></span><span class="public_quicklink"><a href="#onTouchMove">onTouchMove</a><br></span><span class="private_quicklink"><a href="#onTouchMove_">onTouchMove_</a><br></span><span class="public_quicklink"><a href="#onTouchStart">onTouchStart</a><br></span><span class="private_quicklink"><a href="#onTouchStart_">onTouchStart_</a><br></span><span class="private_quicklink"><a href="#resetTouchHover_">resetTouchHover_</a><br></span><br>
<b>STATIC</b><br>
<br><br><br>
<center><small><a href="https://github.com/xtk/X/blob/master/io/interactor.js" target="_blank">SOURCECODE</a><br></small></center>
</div>
<br><br><br>
</body>
</html>