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Use a Kill Actor Story Event when the killer is the player and the victim is in the dragon faction. Add the killed dragon to a JArray in the order they're absorbed. Every time the player activates a dragon soul display container, any discrepancy in the number of souls in the array and the actor value "dragonsouls" is dealt with by removing dragons from the end of the JArray.
Make sure you record exactly which kind of dragon it is so that you can display each kind of dragon.
The text was updated successfully, but these errors were encountered:
Use a Kill Actor Story Event when the killer is the player and the victim is in the dragon faction. Add the killed dragon to a
JArray
in the order they're absorbed. Every time the player activates a dragon soul display container, any discrepancy in the number of souls in the array and the actor value "dragonsouls" is dealt with by removing dragons from the end of theJArray
.Make sure you record exactly which kind of dragon it is so that you can display each kind of dragon.
The text was updated successfully, but these errors were encountered: