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Issue
When initiating zero position through uFactory Studio, the xArm will reset its zero coordinates. However, using the python-sdk to initiate similar behavior through arm.reset(), the coordinates in zero position will not be "flushed", meaning not be correct after a power shortage of the arm.
When using the service provided by uFactory Studio and to convert Blockly to Python using "zero position", the same issue persists.
The issue is caused when:
Plugging out power of Lite 6, after emergency button is initiated in non-zero position
Initiate zero position through .reset() function provided by the SDK.
Physical arm will return to zero position.
Coordinates at zero position is not read at its actual zero position - [87,0,54.2](around 54,2, can't quite remember the correct coordinate). Usually the arm would reset to some [X, 0, Z], y coordinate would be correct, but it is especially its coordinates on z-axis
Additional info
When this bug is active:
The robot's physical location is at zero position.
uFactory Studio displays the robot's coordinates in real time, indicating faulty coordinates.
Once clicking "zero position" once within the application, the coordinates will bump to its correct coordinates.
This will not happen with the SDK's .reset() function.
The text was updated successfully, but these errors were encountered:
Issue
When initiating zero position through uFactory Studio, the xArm will reset its zero coordinates. However, using the python-sdk to initiate similar behavior through arm.reset(), the coordinates in zero position will not be "flushed", meaning not be correct after a power shortage of the arm.
When using the service provided by uFactory Studio and to convert Blockly to Python using "zero position", the same issue persists.
The issue is caused when:
Additional info
When this bug is active:
The robot's physical location is at zero position.
uFactory Studio displays the robot's coordinates in real time, indicating faulty coordinates.
Once clicking "zero position" once within the application, the coordinates will bump to its correct coordinates.
This will not happen with the SDK's .reset() function.
The text was updated successfully, but these errors were encountered: