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I created a structure in a book and really like the overlay feature, especially since my structure is very complicated. However, many of it's complications come from it's use of stairs. Because stairs are complicated in and of themselves, with the same orientation being able to be created 2 different ways in code, the progress bar for this structure sometimes displays blocks as being incorrect when it is in fact correct. Stairs are very particular in the location you're facing when placing them, so to be fair to the player, I made my structure very error tolerant, where if it looks like the ghost overlay structure, it'll work. However, like I said, the progress bar doesn't see it that way. I'm sure at least one person will be confused when building my structure and the progress bar says something is wrong, so I was wondering how I can disable the progress bar from displaying altogether.
The text was updated successfully, but these errors were encountered:
I was able to remove the bar for my structure through the use of custom events, but it would be nice if this was something that could be easily turned off in the book itself.
I created a structure in a book and really like the overlay feature, especially since my structure is very complicated. However, many of it's complications come from it's use of stairs. Because stairs are complicated in and of themselves, with the same orientation being able to be created 2 different ways in code, the progress bar for this structure sometimes displays blocks as being incorrect when it is in fact correct. Stairs are very particular in the location you're facing when placing them, so to be fair to the player, I made my structure very error tolerant, where if it looks like the ghost overlay structure, it'll work. However, like I said, the progress bar doesn't see it that way. I'm sure at least one person will be confused when building my structure and the progress bar says something is wrong, so I was wondering how I can disable the progress bar from displaying altogether.
The text was updated successfully, but these errors were encountered: