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Cinder 0.8.6 #16
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I am getting same error. Were you able to solve this. Thanks |
Had the same issue. You need to use Cinder from the master branch, not the precompiled 0.8.6 (which is almost a year old). |
Thank you. I am able to progress further using master branch and compiling it as x64. Now I am getting the following errors 1>------ Build started: Project: CinderProject, Configuration: Debug x64 ------ I changed cinderblock.xml as follows :-
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I was able to compile successfully after doing following changes to code generated by ToolBox
at the top, to resolve the error on following line ci::gl::draw( tex, tex->getBounds(), getWindowBounds() ); |
Hi Guys,
I am trying to compile the project using Cinder 0.8.6 but I am getting lots of errors of datatypes not included in Cinder and being used in KinectV2.h
For example the file "cinder/gl/VboMesh.h" doesn't exist in Cinder.
The types Channel16uRef, Surface8uRef ..etc don't exist in Cinder
Any help would be really appropriated
Thanks
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