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------------------ 原始邮件 ------------------
发件人: "Zhou ***@***.***>;
发送时间: 2022年9月29日(星期四) 下午4:00
收件人: ***@***.***>;
抄送: ***@***.***>;
主题: Re: [whoissunshijia/ue4-ffmpeg] 插件移植报错 (Issue #12)
UE5的可以试试这个fork:https://github.com/upbit/ue5-ffmpeg
留意RHI设置DX11就行,不然会crash:
https://dev.epicgames.com/community/learning/tutorials/aqV9/render-hardware-interface-rhi
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我把插件部分直接移植到项目,也在项目属性页面添加了
“D:\UE4ProjectTest\MyProject\MyProject.uproject” -skipcompile -audiomixer
但是编译移植报下面的错误,直接用作者原本的项目是能编译也能运行的,请问是还缺什么步骤,或者哪里没对么,用的是UE5的版本
1>D:\soft\Program Files\Epic Games\UE_5.0\Engine\Source\Runtime\Json\Public\Serialization\JsonWriter.h(19): error C2894: 模板不能声明为有“C”链接
1>D:\soft\Program Files\Epic Games\UE_5.0\Engine\Source\Runtime\Json\Public\Serialization\JsonWriter.h(58): error C4190: “EscapeJsonString”有指定的 C 链接,但返回了与 C 不兼容的 UDT“FString”
1>D:\soft\Program Files\Epic Games\UE_5.0\Engine\Source\Runtime\Core\Public\Windows\WindowsPlatformNamedPipe.h(12): note: 参见“FString”的声明
1>D:\soft\Program Files\Epic Games\UE_5.0\Engine\Source\Runtime\Json\Public\Serialization\JsonWriter.h(69): error C2894: 模板不能声明为有“C”链接
1>D:\soft\Program Files\Epic Games\UE_5.0\Engine\Source\Runtime\Json\Public\Serialization\JsonWriter.h(411): error C2894: 模板不能声明为有“C”链接
1>D:\soft\Program Files\Epic Games\UE_5.0\Engine\Source\Runtime\Json\Public\Serialization\JsonWriter.h(460): error C2894: 模板不能声明为有“C”链接
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