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Issues: w23/xash3d-fwgs

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Issues list

Too much of device-local-host-coherent device memory is used bug Something isn't working enhancement New feature or request good first issue Good for newcomers performance Performance improvement needed potential bug refactoring Improvement of the code base skill issue
#749 opened Dec 10, 2024 by w23
consider including vulkan headers into this repo dev-tools Tools helpful for development management Repository management issues
#748 opened Dec 10, 2024 by w23
What should staging memory size be? dev-tools Tools helpful for development enhancement New feature or request performance Performance improvement needed refactoring Improvement of the code base
#746 opened Nov 27, 2024 by w23
invert vk_image upload api dev-tools Tools helpful for development enhancement New feature or request performance Performance improvement needed
#745 opened Nov 27, 2024 by w23
better device memory allocation strategy dev-tools Tools helpful for development enhancement New feature or request performance Performance improvement needed potential bug refactoring Improvement of the code base skill issue workaround_known There is a known workaround for this issue
#744 opened Nov 27, 2024 by w23
5 tasks
Add validation-based tests autotest Things useful for automated testing/CI dev-tools Tools helpful for development enhancement New feature or request management Repository management issues
#741 opened May 24, 2024 by w23
Sparkle over alpha_test geometry bug Something isn't working trad Only affects traditional rendering visual bug Visual glitches, something looks incorrectly
#738 opened Apr 17, 2024 by 0x4E69676874466F78
Broken (zero) normals for some studio models bug Something isn't working ray tracing visual bug Visual glitches, something looks incorrectly
#731 opened Jan 19, 2024 by w23
Light clusters corruption: light indices beyond currently active lights bug Something isn't working potential bug ray tracing visual bug Visual glitches, something looks incorrectly
#730 opened Jan 15, 2024 by w23
Vsync modes (vk_vsync) enhancement New feature or request good first issue Good for newcomers
#728 opened Jan 11, 2024 by 0x4E69676874466F78
Integrate render tests into CI checks autotest Things useful for automated testing/CI dev-tools Tools helpful for development enhancement New feature or request management Repository management issues ray tracing
#725 opened Jan 1, 2024 by w23
6 tasks
Be more newcomer/dev-friendly documentation Improvements or additions to documentation management Repository management issues
#709 opened Dec 15, 2023 by nilsonragee
Different index of random tiling textures between rasterizaion and ray tracing modes bug Something isn't working ray tracing visual bug Visual glitches, something looks incorrectly
#703 opened Dec 11, 2023 by 0x4E69676874466F78
Broken transparency on c2a4f bug Something isn't working ray tracing visual bug Visual glitches, something looks incorrectly
#700 opened Dec 8, 2023 by 0x4E69676874466F78
PBR textures are not applied for 2D layer bug Something isn't working materials ray tracing visual bug Visual glitches, something looks incorrectly
#696 opened Dec 6, 2023 by 0x4E69676874466F78
Change rendermode for sprite materials patching Related to pathing vanilla game data ray tracing
#694 opened Dec 5, 2023 by 0x4E69676874466F78
Debug mode for rendermodes dev-tools Tools helpful for development ray tracing
#693 opened Dec 5, 2023 by 0x4E69676874466F78
ran out of lights slots (c1a4g) bug Something isn't working ray tracing visual bug Visual glitches, something looks incorrectly
#688 opened Dec 5, 2023 by 0x4E69676874466F78
Some point light (like light_environment) are lost after ran out of light slots bug Something isn't working ray tracing visual bug Visual glitches, something looks incorrectly
#680 opened Dec 3, 2023 by 0x4E69676874466F78
aaatrigger texture (on worldspawn) is not visible (c2a2b2) bug Something isn't working ray tracing visual bug Visual glitches, something looks incorrectly
#678 opened Dec 3, 2023 by 0x4E69676874466F78
patch: change origin for point entities (like info_target and etc) patching Related to pathing vanilla game data
#664 opened Nov 22, 2023 by 0x4E69676874466F78
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