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Specifically, the ability to directly write a Uint8ClampedArray to a canvas by wrapping it in an ImageData object and passing it to .drawImage(). As explained here:
Specifically, the ability to directly write a
Uint8ClampedArray
to a canvas by wrapping it in anImageData
object and passing it to.drawImage()
. As explained here:http://blogs.adobe.com/webplatform/2014/04/01/new-canvas-features/
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