[font] Variadic fonts aren't rasterized with the correct weight #27
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🙅🏻♀️ blocked
This PR/issue can't be fixed/implemented due to another (third-party) issue
✒️ font
Font management, glyph rasterization, painting, text shaping, etc.
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At least on DirectWrite, the FontKit properties are also the lowest weight (e.g. 200 for Cascadia Code), and might be responsible for this problem. DirectWrite should handle this correctly, and is probably a problem with FontKit.
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