From caf296caf95f65ad81bace4dcca522304b34eac5 Mon Sep 17 00:00:00 2001 From: asvitkine Date: Tue, 25 Jul 2023 00:14:53 -0400 Subject: [PATCH] Don't ignore subs for sea defense options. (#11812) --- .../strategy/triplea/ai/pro/data/ProPurchaseOptionMap.java | 4 +--- 1 file changed, 1 insertion(+), 3 deletions(-) diff --git a/game-app/game-core/src/main/java/games/strategy/triplea/ai/pro/data/ProPurchaseOptionMap.java b/game-app/game-core/src/main/java/games/strategy/triplea/ai/pro/data/ProPurchaseOptionMap.java index aafb396c274..db469fbfe01 100644 --- a/game-app/game-core/src/main/java/games/strategy/triplea/ai/pro/data/ProPurchaseOptionMap.java +++ b/game-app/game-core/src/main/java/games/strategy/triplea/ai/pro/data/ProPurchaseOptionMap.java @@ -103,9 +103,7 @@ public ProPurchaseOptionMap(final GamePlayer player, final GameData data) { ProLogger.debug("Air: " + ppo); } else if (Matches.unitTypeIsSea().test(unitType)) { final ProPurchaseOption ppo = new ProPurchaseOption(rule, unitType, player, data); - if (!ppo.isSub()) { - seaDefenseOptions.add(ppo); - } + seaDefenseOptions.add(ppo); if (ppo.isTransport()) { seaTransportOptions.add(ppo); }