diff --git a/game-app/game-core/src/test/java/games/strategy/triplea/delegate/battle/steps/BattleStepsTest.java b/game-app/game-core/src/test/java/games/strategy/triplea/delegate/battle/steps/BattleStepsTest.java index 2d9b02dd5e8..01f83471b18 100644 --- a/game-app/game-core/src/test/java/games/strategy/triplea/delegate/battle/steps/BattleStepsTest.java +++ b/game-app/game-core/src/test/java/games/strategy/triplea/delegate/battle/steps/BattleStepsTest.java @@ -79,8 +79,8 @@ public static Territory givenSeaBattleSite() { @Value public static class UnitAndAttachment { - private Unit unit; - private UnitAttachment unitAttachment; + Unit unit; + UnitAttachment unitAttachment; } public static UnitAndAttachment newUnitAndAttachment() { @@ -767,6 +767,7 @@ void defendingFirstStrikeSubmergeBeforeBattleIfSubmersibleSubsAndRetreatBeforeBa givenBattleStateBuilder() .gameData( givenGameData() + .withCaptureUnitsOnEnteringTerritory(false) .withSubRetreatBeforeBattle(true) .withSubmersibleSubs(true) .withDefendingSuicideAndMunitionUnitsDoNotFire(false) @@ -1051,6 +1052,7 @@ void defendingFirstStrikeWithWW2v2() { givenBattleStateBuilder() .gameData( givenGameData() + .withCaptureUnitsOnEnteringTerritory(false) .withSubRetreatBeforeBattle(false) .withDefendingSuicideAndMunitionUnitsDoNotFire(false) .withAlliedAirIndependent(true) @@ -1085,6 +1087,7 @@ void defendingFirstStrikeWithWW2v2AndDestroyers() { givenBattleStateBuilder() .gameData( givenGameData() + .withCaptureUnitsOnEnteringTerritory(false) .withSubRetreatBeforeBattle(false) .withDefendingSuicideAndMunitionUnitsDoNotFire(false) .withAlliedAirIndependent(true) @@ -1582,6 +1585,7 @@ void attackingFirstStrikeCanSubmergeIfSubmersibleSubs() { givenBattleStateBuilder() .gameData( givenGameData() + .withCaptureUnitsOnEnteringTerritory(false) .withSubRetreatBeforeBattle(false) .withDefendingSuicideAndMunitionUnitsDoNotFire(false) .withAlliedAirIndependent(true) @@ -1654,6 +1658,7 @@ void defendingFirstStrikeCanSubmergeIfSubmersibleSubsAndDestroyers() { givenBattleStateBuilder() .gameData( givenGameData() + .withCaptureUnitsOnEnteringTerritory(false) .withSubRetreatBeforeBattle(false) .withDefendingSuicideAndMunitionUnitsDoNotFire(false) .withAlliedAirIndependent(true) @@ -1975,6 +1980,7 @@ void partialAmphibiousAttackCanWithdrawIfHasNonAmphibious() { givenBattleStateBuilder() .gameData( givenGameData() + .withCaptureUnitsOnEnteringTerritory(false) .withSubRetreatBeforeBattle(false) .withDefendingSuicideAndMunitionUnitsDoNotFire(false) .withAlliedAirIndependent(true) @@ -2066,6 +2072,7 @@ void attackingPlanesCanWithdrawWW2v2AndAmphibious() { givenBattleStateBuilder() .gameData( givenGameData() + .withCaptureUnitsOnEnteringTerritory(false) .withDefendingSuicideAndMunitionUnitsDoNotFire(false) .withSubRetreatBeforeBattle(false) .withAlliedAirIndependent(true) @@ -2100,6 +2107,7 @@ void attackingPlanesCanWithdrawPartialAmphibiousAndAmphibious() { givenBattleStateBuilder() .gameData( givenGameData() + .withCaptureUnitsOnEnteringTerritory(false) .withSubRetreatBeforeBattle(false) .withWW2V2(false) .withAttackerRetreatPlanes(false) @@ -2131,6 +2139,7 @@ void attackingPlanesCanWithdrawPlanesRetreatAndAmphibious() { givenBattleStateBuilder() .gameData( givenGameData() + .withCaptureUnitsOnEnteringTerritory(false) .withSubRetreatBeforeBattle(false) .withWW2V2(false) .withDefendingSuicideAndMunitionUnitsDoNotFire(false) @@ -2162,6 +2171,7 @@ void attackingPlanesCanNotWithdrawWW2v2AndNotAmphibious() { givenBattleStateBuilder() .gameData( givenGameData() + .withCaptureUnitsOnEnteringTerritory(false) .withDefendingSuicideAndMunitionUnitsDoNotFire(false) .withSubRetreatBeforeBattle(false) .withAlliedAirIndependent(true)