Unity Software Engineering Guide (Design Patterns, Software Architecture, Algorithms and Data Structure)
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Updated
Jul 9, 2024
Unity is a game development platform used to build high-quality 3D/2D games that can deployed across mobile, desktop, VR/AR, consoles, or the web.
Unity Software Engineering Guide (Design Patterns, Software Architecture, Algorithms and Data Structure)
The Wonderful Adventures Of Sip: An open-source AAA video game created by a solo dev.
Camera system for tactical world overviews in Unity games.
The best way to implement singleton pattern in Unity.
A curated list of awesome Unity assets, resources, and more. With repository stars⭐ and forks🍴
The code & assets for Unity/C# tutorials I published in video format on YouTube (🇬🇧).
Chris Development Kit is a useful set of tools to speedup development of core Unity games mechanics. This code is shared between all my projects and it is in active update and improvement.
A repository dedicated to the Owl.Weapon Module development, exploring ways to make a Weapon system for FPS games in Unity.
A tool package made to help developers optimize the game creation workflow
this is the complete project file of my game line color 3d with source code
A Non-Official OpenAI Rest Client for Unity (UPM)
A sample project explaining the usage of singleton object to hold global game state.
🏃♂️ Third person movement system for unity project.
Save System for Unity with AOT (IL2CPP) and assets references support.
Unity plugin for importing entire Figma pages into Unity UI Toolkit files.
Godot/Unity3D System Design Architecture
Unity Operation Clipboard/Unity 操作Android和iOS 文字粘贴板
A code library of useful tools, classes & systems for game development in Unity.
Created by Unity Technologies