Zig bindings for the sokol headers (https://github.com/floooh/sokol)
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Updated
Jul 16, 2024 - C
Zig bindings for the sokol headers (https://github.com/floooh/sokol)
A lightweight 2D physics engine written in C, for educational purposes.
Automatically updated C# bindings for sokol https://github.com/floooh/sokol with native dynamic link libraries.
🎩 a 2d game library for Umka
Extruding a 32-bit color image into a 3D mesh.
Handy tools I've made and I use on a regular basis
🚀 Minimal sprite rendering example written in C with SDL2 for windowing, sokol_gfx for graphics API using WebGL2/GLES3, stb_image for loading image, compiled in WebAssembly with Emscripten
Year 11 Physics, Applied. A collection of interactive demonstrations and physics simulations.
A simple cube renderer written in V
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