An implementation of the AlphaZero algorithm for Gomoku (also called Gobang or Five in a Row)
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Updated
Apr 24, 2024 - Python
A tabletop game that involves counters or pieces moved or placed on a pre-marked surface or board, according to a set of rules.
An implementation of the AlphaZero algorithm for Gomoku (also called Gobang or Five in a Row)
chess variant engine supporting Xiangqi, Shogi, Janggi, Makruk, S-Chess, Crazyhouse, Bughouse, and many more
UCI xiangqi engine
[NeurIPS 2023 Spotlight] LightZero: A Unified Benchmark for Monte Carlo Tree Search in General Sequential Decision Scenarios (awesome MCTS)
ElephantEye - a XiangQi (Chinese Chess) Engine for XQWizard with Strong AI
Draw what you see, and guess what your friends drew
XiangQi Wizard Light - a Simple but Strong XiangQi (Chinese Chess) AI Algorithm written in C++, Java, JavaScript and ActionScript
A Ruby DSL for prototyping card games.
Based on "The Settlers of Catan" by Klaus Teuber.
Archived: A web implementation of the popular trading card game - yugioh, using React
An application that generates graphics via data sources.
Ludo game. Built with Reactjs. Made to work on the browser and Electron! https://dazeludo.netlify.com/
Board game AI implementations using Monte Carlo Tree Search
An implementation of 9x9 Tic Tac Toe
🦁 🃏 📱 An animal matching puzzle card game– built with turn-based game engine boardgame.io and React-Native + React-Native-Web
Hex-grid utilities for board and strategy games with path-finding, field-of-view, and more
Embeddable SGF editor/viewer for the game of Go (aka Weiqi, Baduk)