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Consider showing the test difficulty on the Test Generator #532
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Also move the error up above the test. |
I've revised the end of the one-pager I shared with you in May for Division C and added the following Test Difficulty Checklist that contains the issues that we've identified in this area. It's more of a guidance document intended to help writers avoid potholes than a "here are the rules" document - test writers experienced with the ciphers can definitely deviate from these. Once we get it where we want it, hopefully we can get the national folks to put it under the "Event Supervisor" subsection of the Codebusters resources. Otherwise, though, I don't really have any suggestions on how to quantify this. I like Randy's suggestion of having a "Review my test" button that could check for potholes like these, but am mindful of your point that people may not even get as far as to click on it if they are really unfamiliar with our tools. I do think some of them we can work into error messages: ciphers where K1/2/3 was clicked on but no keyword was entered; Xenocrypts and Patristocrats not encoded as K1/2s; and tests that are too short seem like the lowest-hanging fruits here. Test Difficulty Checklist
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Provide an indication of how hard/soft a test might be. Value should be stored with the test and recalculated whenever something on the test changes.
Things to take into consideration:
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