Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

Client: HUD Scale #111

Closed
SmileyAG opened this issue Jan 19, 2022 · 1 comment
Closed

Client: HUD Scale #111

SmileyAG opened this issue Jan 19, 2022 · 1 comment
Labels
client Client-side related feature New feature or request

Comments

@SmileyAG
Copy link
Contributor

Solokiller managed to make scale system for crosshairs yet, which is based on TriAPI as like us CHudRenderer function: twhl-community/halflife-unified-sdk#165

@tmp64 tmp64 added client Client-side related feature New feature or request labels Jan 20, 2022
@tmp64
Copy link
Owner

tmp64 commented Dec 3, 2023

I guess added by Valve and #184. Not perfect as it uses pre-scaled sprite files but it works

@tmp64 tmp64 closed this as completed Dec 3, 2023
Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
client Client-side related feature New feature or request
Projects
None yet
Development

No branches or pull requests

2 participants