Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

SkyBox post merge To-Fix list #185

Open
4 of 10 tasks
Gadjung opened this issue Jun 24, 2020 · 3 comments
Open
4 of 10 tasks

SkyBox post merge To-Fix list #185

Gadjung opened this issue Jun 24, 2020 · 3 comments
Milestone

Comments

@Gadjung
Copy link

Gadjung commented Jun 24, 2020

Some minor issuse left from SkyBox branch

  • Find out how attach lamp to source so no artifact are rendered Light artifacts upon creep death #196
  • Update Harvest Effect for Energy/Mineral mining
  • Optimize portal Particle Effect so it does not lag machine in certain rooms
  • Selection circle is under swamp when object is on swamp
  • Selection circle is stretched on Sources
  • colliders on different room objects needs to match their size (sources, other?)
  • Update PowerBank material to not go supernova at certain angles
  • Verify deposits, make them more interesting (like minerals maybe)
  • NPC terminals in highways are probably underground Highway terminals are rendered inside natural wall #212
  • Change color of room highlight to red/green (create also separate, generic, emission material for that)
@thmsndk
Copy link
Owner

thmsndk commented Jun 25, 2020

Pretty sure selection circle size is controlled by this

private static readonly Dictionary<string, float> CircleSizes = new Dictionary<string, float>
{
// Prefab default 1.5
{"extension", 1.0f}
};

@thmsndk
Copy link
Owner

thmsndk commented Aug 7, 2020

@Gadjung Should we create separate issues for the remaining points on this issue?

@Gadjung
Copy link
Author

Gadjung commented Aug 7, 2020

can be

Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
None yet
Projects
None yet
Development

No branches or pull requests

2 participants