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CMakeLists.txt
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CMakeLists.txt
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cmake_minimum_required(VERSION 3.1) ##TODO: which version is better
project(STK VERSION 4.6.1)
set (CMAKE_CXX_STANDARD 11)
set(CMAKE_MODULE_PATH ${CMAKE_SOURCE_DIR}/cmake ${CMAKE_MODULE_PATH})
if(NOT CMAKE_BUILD_TYPE)
set(CMAKE_BUILD_TYPE "Release" CACHE STRING "Choose the type of build." FORCE)
endif()
SET_PROPERTY(CACHE CMAKE_BUILD_TYPE PROPERTY STRINGS "Release" "Debug" "RelWithDebInfo" "MinSizeRel")
message("Build type: " ${CMAKE_BUILD_TYPE})
if(MSVC)
set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} /clr")
set(CMAKE_CXX_FLAGS_RELEASE "${CMAKE_CXX_FLAGS_RELEASE} /O2 /DNDEBUG")
set(CMAKE_CXX_FLAGS_DEBUG "${CMAKE_CXX_FLAGS_DEBUG} /Z7 /Ob0 /Od /RTC1 /D_ITERATOR_DEBUG_LEVEL=2 /D_STK_DEBUG_ /D__RTAUDIO_DEBUG__ /D__RTMIDI_DEBUG__")
else()
set(CMAKE_CXX_FLAGS_RELEASE "${CMAKE_CXX_FLAGS_RELEASE} -O3 -DNDEBUG")
set(CMAKE_CXX_FLAGS_DEBUG "${CMAKE_CXX_FLAGS_DEBUG} -g -D_STK_DEBUG_ -D__RTAUDIO_DEBUG__ -D__RTMIDI_DEBUG__")
endif()
if(${CMAKE_CXX_COMPILER_ID} STREQUAL GNU)
message("GCC.")
set(CMAKE_CXX_FLAGS "-Wall")
endif()
option(BUILD_SHARED "Whether to build the shared library" ON)
option(BUILD_STATIC "Whether to build the static library" ON)
option(REALTIME "Realtime support" ON)
option(ENABLE_JACK "Enable JACK" ON)
option(ENABLE_ALSA "Enable ALSA API support (linux only)" ON)
# option(ENABLE_OSS "Enable OSS API Support (unixes only)" ON)
option(ENABLE_ASIO "Enable ASIO API support (windows only)" OFF)
option(ENABLE_DS "Enable DirectSound API support (windows only)" ON)
option(ENABLE_WASAPI "Enable Windows Audio Session API support (windows only)" OFF)
# option(ENABLE_CORE "Enable CoreAudio API support (mac only)" ON)
option(COMPILE_PROJECTS "Compile all the example projects" ON)
option(INSTALL_HEADERS "Install headers" ON)
include_directories("./include")
file(GLOB STK_SRC "./src/*.cpp") # GLOB instead of GLOB_RECURSE as the asio depends on system
#========================================#
#========== Realtime Support ============#
#========================================#
if(REALTIME)
if(ENABLE_JACK)
find_library(JACK_LIBRARY jack) # find_package(JACK) # TODO: NEED FindJACK.cmake
if(JACK_LIBRARY)
message("Jack API found: ${JACK_LIBRARY}")
link_libraries(${JACK_LIBRARY})
add_definitions(-D__UNIX_JACK__)
else()
message(WARNING "JACK support requires the jack library!")
endif()
endif()
message("${CMAKE_SYSTEM_NAME}")
set(CMAKE_THREAD_PREFER_PTHREAD TRUE)
set(THREADS_PREFER_PTHREAD_FLAG TRUE)
find_package(Threads REQUIRED)
link_libraries(Threads::Threads)
if(${CMAKE_SYSTEM_NAME} STREQUAL Linux)
# TODO: Finish Linux configuration, include different audio API supports
#============== LINUX ================#
message("Linux DETECTED!")
if(ENABLE_ALSA)
find_package(ALSA REQUIRED)
if(ALSA_FOUND)
include_directories(${ALSA_INCLUDE_DIRS})
link_libraries(${ALSA_LIBRARIES})
add_definitions(-D__LINUX_ALSA__)
endif()
endif()
elseif(${CMAKE_SYSTEM_NAME} STREQUAL Darwin)
#============== MAC OS ================#
message("Machintosh DETECTED!")
find_package(CoreAudio REQUIRED)
include_directories(${COREAUDIO_INCLUDE_DIRS})
add_definitions(-D__MACOSX_CORE__)
link_libraries(${COREAUDIO_LIBRARY} ${COREAUDIO_FOUNDATION} ${COREAUDIO_MIDI})
elseif(${CMAKE_SYSTEM_NAME} STREQUAL Windows)
# TODO: MORE SUPPORT (e.g., MSYS)?
# Tested under MSYS2 with Mingw64 toolchain
#============== WINDOWS ================#
message("Windows DETECTED!")
link_libraries(winmm ole32 wsock32)
add_definitions(-D__WINDOWS_MM__)
# TODO: ASIO NOT WORKING YET
if(ENABLE_ASIO)
message("ENALBING ASIO")
include_directories("./src/include")
# target_sources(stk PUBLIC "${CMAKE_SOURCE_DIR}/src/include/asio.cpp" "${CMAKE_SOURCE_DIR}/src/include/asiodrivers.cpp"
# "${CMAKE_SOURCE_DIR}/src/include/asiolist.cpp" "${CMAKE_SOURCE_DIR}/src/include/iasiothiscallresolver.cpp")
add_definitions(-D__WINDOWS_ASIO__)
endif()
if(ENABLE_WASAPI)
message("ENALBING WASAPI")
link_libraries(mfuuid mfplat wmcodecdspuuid ksuser)
add_definitions(-D__WINDOWS_WASAPI__)
endif()
if(ENABLE_DS)
message("ENALBING Directsound")
link_libraries(dsound)
add_definitions(-D__WINDOWS_DS__)
endif()
else()
message("CMAKE_SYSTEM_NAME:" ${CMAKE_SYSTEM_NAME})
message(FATAL_ERROR "Unknown system type for realtime support.")
endif()
endif()
include(TestBigEndian)
TEST_BIG_ENDIAN(IS_BIG_ENDIAN)
if(NOT IS_BIG_ENDIAN)
add_definitions(-D__LITTLE_ENDIAN__)
endif()
add_definitions(-D_USE_MATH_DEFINES)
if(INSTALL_HEADERS)
file(GLOB STK_HEADERS "include/*.h")
install(FILES ${STK_HEADERS} DESTINATION include/stk)
endif()
#========================================#
#========== Build the Library ===========#
#========================================#
if(BUILD_STATIC)
add_library(stk STATIC ${STK_SRC} )
target_include_directories(stk PRIVATE include PUBLIC $<INSTALL_INTERFACE:include>)
set_target_properties(stk PROPERTIES PUBLIC_HEADER "${LIBSTK_HEADERS}")
list(APPEND STK_TARGETS stk)
endif()
if(BUILD_SHARED)
add_library(stk_SHARED SHARED ${STK_SRC})
set_target_properties(stk_SHARED PROPERTIES OUTPUT_NAME stk) # rename the shared library name
target_include_directories(stk_SHARED PRIVATE include PUBLIC $<INSTALL_INTERFACE:include>)
set_target_properties(stk_SHARED PROPERTIES PUBLIC_HEADER "${LIBSTK_HEADERS}")
list(APPEND STK_TARGETS stk_SHARED)
endif()
#========================================#
#========= Build the examples ===========#
#========================================#
if(COMPILE_PROJECTS)
message("COMPILE PROJECTS!")
add_subdirectory(projects/examples)
add_subdirectory(projects/eguitar)
add_subdirectory(projects/demo)
add_subdirectory(projects/effects)
add_subdirectory(projects/ragamatic)
endif()
#========================================#
#========= Install ======================#
#========================================#
install(TARGETS ${STK_TARGETS} EXPORT stk-config
LIBRARY DESTINATION lib
ARCHIVE DESTINATION lib
RUNTIME DESTINATION bin
PUBLIC_HEADER DESTINATION include/stk)
install(EXPORT stk-config DESTINATION lib/cmake/stk)