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Loading mesh hierarchy #3

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superlloyd opened this issue May 9, 2011 · 1 comment
Open

Loading mesh hierarchy #3

superlloyd opened this issue May 9, 2011 · 1 comment

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@superlloyd
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Hi,

I should say I am a newbie to DirectX and Meshellator (obviously).
I am reading the SkinnedSample from MSDN:
http://msdn.microsoft.com/en-us/library/ee418800(VS.85).aspx

Which talk about hierarchy of meshes.
Yet, when I look at the Scene.cs and Mesh.cs class, it seems to be flat to me, i.e. no hierarchy!
Did I miss something?

Thanks!
Lloyd

@tgjones
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tgjones commented May 23, 2011

That's correct - Meshellator doesn't support mesh hierarchies yet. I'll leave this issue open until I have time to implement it.

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