- Fixed pixel misalignment with new GSK renderers.
- Fixed Brazilian Portuguese translation.
- Added Dutch translation by @Vistaus.
- Added Hindi translation by @Scrambled777.
- Changed to GNOME 47 runtime for stability.
- Fixed a typo in the Spanish translation of the documentation.
- Fixed broken references to the source code in the documentation.
- Fixed more issues preventing Gameeky from running on other platforms by @melizeche.
- Added Brazilian Portuguese translation by @rffontenelle.
- Added brand colors to the metainfo file.
- Fixed several issues preventing Gameeky from running on other platforms.
- Fixed entities aggressively spawning on the edges of the scene.
- Fixed the LOGO-like API by exposing all public classes properly.
- Added a new action to rotate the player.
- Added a minimal integrated development environment for Python.
- Added support for importing and exporting projects and facilitating sharing.
- Added a shortcut to GNOME Software to discover thematic packs more easily.
- Added an entity type selector when creating or joining sessions, e.g., to play as a tree.
- Added support for default animations per state to reduce repetitive work.
- Added a convenience menu option to browse the project files from the entity editor.
- Added a convenience menu option to try a scene from the scene editor.
- Changed to a popover to present project actions from the launcher.
- Changed to GStreamer as the sound backend to make it easier to run on other platforms.
- Changed to TCP only communications to resolve multiple issues.
- Changed dependency on WebKit to be optional to make it easier to run on other platforms.
- Changed to a new desktop icon by @jimmac and @bertob.
- Fixed broken link in Spanish documentation.
- Fixed typos and issues with grammar in the Spanish documentation.
- Fixed default PROJECTS_PATH name to fit better inside the HOME folder.
- Fixed screenshots missing captions.
- Initial public release