Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

Build with older SDK for Apple M1 #48

Closed
leet4tari opened this issue May 11, 2023 · 3 comments
Closed

Build with older SDK for Apple M1 #48

leet4tari opened this issue May 11, 2023 · 3 comments

Comments

@leet4tari
Copy link
Contributor

Due to bug tevador/RandomX#262 (comment), we need to build randomx with older MacOS SDK on ARM64 hardware.

@leet4tari
Copy link
Contributor Author

if we can pass the location of the SDK to cmake at the time of build, we should be able to work around the bug. Would need an older XCode and/or MacOS SDK installed.

@leet4tari
Copy link
Contributor Author

Added a note to README.md, need to check this all works in a GHA workflow.

@selsta
Copy link

selsta commented Oct 19, 2023

Fixed in tevador/RandomX#281

Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
None yet
Projects
None yet
Development

No branches or pull requests

2 participants