Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

Disable zone position? #8

Open
ajmedina opened this issue Jun 3, 2023 · 3 comments
Open

Disable zone position? #8

ajmedina opened this issue Jun 3, 2023 · 3 comments

Comments

@ajmedina
Copy link

ajmedina commented Jun 3, 2023

Im looking in your script to disable the zone requierement to place containers

I need players give free placement in all map to personal bases

Its possible disable that requierement....
Thnx work perfect on last legacy version 1.9+

@swkeep
Copy link
Owner

swkeep commented Jun 4, 2023

Although it is possible to rewrite some parts of the code to get what you want, it is not an easy task as the script heavily depends on zones for loading and unloading containers.

@Dawa722
Copy link

Dawa722 commented Mar 16, 2024

I would like to remove the zones too and the argire has the whole map but I don't know how to go about it, do you have any ideas? I tried to change the position by telling myself to make it wider, but that didn't work..

@swkeep
Copy link
Owner

swkeep commented Mar 17, 2024

It won't work that well if you make a huge zone.
I designed it to be this way because, firstly, it's lightweight to run on the server as it's not server-side and people can't move it, and even if they do, it's on their client.
When you make a huge zone, if containers get cleaned up by the game engine, they won't reappear. But by default, if they go outside of the depot zone, everything will be cleaned up and when they come back, containers will reappear.

Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
None yet
Projects
None yet
Development

No branches or pull requests

3 participants