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main.js
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main.js
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'use strict';
const electron = require('electron');
// Module to control application life.
const app = electron.app;
// Module to create native browser window.
const BrowserWindow = electron.BrowserWindow;
// Keep a global reference of the window object, if you don't, the window will
// be closed automatically when the JavaScript object is garbage collected.
let mainWindow;
function createWindow (railsApp, railsAddr) {
// Create the browser window.
mainWindow = new BrowserWindow({width: 800, height: 600});
// and load the rails app of the app.
mainWindow.loadURL('http://localhost:3000');
// Open the DevTools.
//mainWindow.webContents.openDevTools();
// Emitted when the window is closed.
mainWindow.on('closed', function() {
// Dereference the window object, usually you would store windows
// in an array if your app supports multi windows, this is the time
// when you should delete the corresponding element.
railsApp.kill('SIGINT');
mainWindow = null;
});
}
// This method will be called when Electron has finished
// initialization and is ready to create browser windows.
app.on('ready', function() {
var railsApp = require('child_process').spawn('rails', ['s', '-e', 'production']);
var rp = require('request-promise');
function start() {
rp('http://localhost:3000')
.then(function (htmlString) {
console.log('rails server started~!');
createWindow(railsApp);
})
.catch(function (error) {
console.log('Waiting on server to start...');
setTimeout(start, 1000);
});
}
start();
});
// Quit when all windows are closed.
app.on('window-all-closed', function () {
// On OS X it is common for applications and their menu bar
// to stay active until the user quits explicitly with Cmd + Q
if (process.platform !== 'darwin') {
app.quit();
}
});
app.on('activate', function () {
// On OS X it's common to re-create a window in the app when the
// dock icon is clicked and there are no other windows open.
if (mainWindow === null) {
createWindow();
}
});