Become a sponsor to Adrián Ciborro Montes
Hi! I am Adrián, a software engineer specialized in computer graphics, video streaming and web development from Valencia, Spain. I studied Computer Science and Engineering, and a Master's Degree in Artificial Intelligence, Pattern Recognition and Digital Imaging at UPV.
💡 Passionate about technologies that have a positive impact on users and projects that present a challenging opportunity to grow.
🌱 Learning Blender as a hobby 🍩.
🛠 Currently working at Brainstorm Multimedia doing real-time graphics and streaming stuff.
Featured work
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adcimon/mesh-deformer
Mesh deformation using the Unity Job System.
C# 71 -
adcimon/bounce-effect
Vertex shader that creates a bounce effect in geometry.
C# 24 -
adcimon/morph-effect
Vertex shader that morphs geometry into primitive shapes.
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adcimon/mocap-vfx
Unity project of 3D pose estimation with VFX using Barracuda and VFX Graph.
C# 37 -
adcimon/com.adcimon.raymarching
Raymarching library.
HLSL 8 -
adcimon/portal-room
Use case of the stencil buffer.
ShaderLab 3