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Releases: soupday/cc_unity_tools_HDRP

CC/iC Unity Tools 1.5.1 HDRP12

30 Jul 18:12
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For Unity versions 2021.2 to 2023.1 and upwards

1.5.1

  • Character Build no longer creates and adds a default animation controller due to bugs in Unity 2022/2023 causing memory leaks when applying
    animation controllers to prefabs.
  • Instalod and other renamed object/material name matching improvements.
  • Cloth physics fix for extracted non physics materials using 2-pass hair.
  • Shaders recompiled for URP10/12/15.

CC/iC Unity Tools 1.5.1 HDRP10

30 Jul 18:12
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For Unity versions 2020.3 to 2021.1 only

1.5.1

  • Character Build no longer creates and adds a default animation controller due to bugs in Unity 2022/2023 causing memory leaks when applying
    animation controllers to prefabs.
  • Instalod and other renamed object/material name matching improvements.
  • Cloth physics fix for extracted non physics materials using 2-pass hair.
  • Shaders recompiled for URP10/12/15.

CC/iC Unity Tools 1.5.0 HDRP12

14 Jul 04:37
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For Unity versions 2021.2 to 2022.1 and upwards

v 1.5.0

  • Animation player system rebuilt to remove AnimationMode.
    • New system includes foot IK preview, variable speed and camera bone targeting and play mode operation.
  • Optional (WIP) HDRP dual specular shader added for HQ skin. (Enabled in the import window options)
  • HDRP mask detail mask correction. (Export from CC4 not using correct micro normal mask)
  • HDRP lighting fix when first loading preview scene.
  • Batch processing window added.
  • Physics sphere collider support added.
  • Import procedure now processes all <character_name>_Motion.Fbx files with the character.
  • Fix to character build crash in Unity 2023.1
  • Fix to Diffusion profiles not saving to default volume asset in 2023.1.

CC/iC Unity Tools 1.5.0 HDRP10

14 Jul 04:35
d83998e
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For Unity versions 2020.3 to 2021.1

v 1.5.0

  • Animation player system rebuilt to remove AnimationMode.
    • New system includes foot IK preview, variable speed and camera bone targeting and play mode operation.
  • Optional (WIP) HDRP dual specular shader added for HQ skin. (Enabled in the import window options)
  • HDRP mask detail mask correction. (Export from CC4 not using correct micro normal mask)
  • HDRP lighting fix when first loading preview scene.
  • Batch processing window added.
  • Physics sphere collider support added.
  • Import procedure now processes all <character_name>_Motion.Fbx files with the character.
  • Fix to character build crash in Unity 2023.1
  • Fix to Diffusion profiles not saving to default volume asset in 2023.1.

CC/iC Unity Tools HDRP12

25 Apr 13:54
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For Unity versions 2021.2 to 2022.1 and upwards

v 1.4.9

  • Refresh button fix...

v 1.4.8

  • Fix to missing materials in shared material slots.
  • Fix to two pass hair extraction when re-using the same material.
  • Fix to hair mesh extraction when hair and non-hair materials share vertices.
  • Support for updated spring rigs from blender tools add-on.
  • Improved PhysX weight mapping from mesh to cloth vertices.
  • Added refresh button to importer window when no characters detected.

CC/iC Unity Tools HDRP10

25 Apr 13:51
552ff59
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For Unity versions 2020.3 to 2021.1

v 1.4.9

  • Refresh button fix...

v 1.4.8

  • Fix to missing materials in shared material slots.
  • Fix to two pass hair extraction when re-using the same material.
  • Fix to hair mesh extraction when hair and non-hair materials share vertices.
  • Support for updated spring rigs from blender tools add-on.
  • Improved PhysX weight mapping from mesh to cloth vertices.
  • Added refresh button to importer window when no characters detected.

CC/iC Unity Tools HDRP12

06 Mar 02:41
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For Unity versions 2021.2 to 2022.1 and upwards

v 1.4.7

  • Brow correction added to wrinkle map system.
  • Wrinkle sets additive blending.
  • Wrinkle Manager configuration serialized, to allow for further customization.

CC/iC Unity Tools HDRP10

06 Mar 02:40
e6c1b02
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For Unity versions 2020.3 to 2021.1

v 1.4.7

  • Brow correction added to wrinkle map system.
  • Wrinkle sets additive blending.
  • Wrinkle Manager configuration serialized, to allow for further customization.

CC/iC Unity Tools HDRP12

27 Feb 20:12
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For Unity versions 2021.2 to 2022.1 and upwards

v.1.4.6

  • Added ray tracing settings to preview scene lights.
  • Fix to HDRP diffusion profiles not setting up in HDRP14 (2022.2)

v 1.4.5

  • Flow maps added to wrinkle map system.
  • URP & 3D shader pass and recompile.
  • URP & 3D Baked wrinkle maps normal fix.
  • HDRP Preview scene lighting update (to replicate some CC4 atmosphere setups)

v 1.4.4.1

  • URP12 Shader flag pass & enable deferred rendering.

v 1.4.4

  • Full wrinkle map specification implemented.
    • Wrinkle map manager controls script on body mesh.
    • Added baking of wrinkle map system.
  • Spring Bone (Dynamic Bone) Hair physics, currently set up from Blender pipeline exports.
  • Import blend shape normals settings fixes.
  • Gamebase and PBR, SSS and smoothness adjustments.
  • Hair specular tint based on root + tip color.
  • Fix to bake not working with 2 pass hair materials.
  • Color space correction directives for baking.

CC/iC Unity Tools HDRP10

27 Feb 20:11
d4dac44
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For Unity versions 2020.3 to 2021.1

v.1.4.6

  • Added ray tracing settings to preview scene lights.
  • Fix to HDRP diffusion profiles not setting up in HDRP14 (2022.2)

v 1.4.5

  • Flow maps added to wrinkle map system.
  • URP & 3D shader pass and recompile.
  • URP & 3D Baked wrinkle maps normal fix.
  • HDRP Preview scene lighting update (to replicate some CC4 atmosphere setups)

v 1.4.4.1

  • URP12 Shader flag pass & enable deferred rendering.

v 1.4.4

  • Full wrinkle map specification implemented.
    • Wrinkle map manager controls script on body mesh.
    • Added baking of wrinkle map system.
  • Spring Bone (Dynamic Bone) Hair physics, currently set up from Blender pipeline exports.
  • Import blend shape normals settings fixes.
  • Gamebase and PBR, SSS and smoothness adjustments.
  • Hair specular tint based on root + tip color.
  • Fix to bake not working with 2 pass hair materials.
  • Color space correction directives for baking.