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1.6.1
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Changelog
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soupday committed Jan 28, 2024
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4 changes: 4 additions & 0 deletions CHANGELOG.md
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Changelog
=========

### 1.6.1
- Magica Cloth 2 support for hair physics.
- Magica Cloth and collider navigation tools added.

### 1.6.0
- Fixes to root bones and physics components in LOD combiner.
- Support for Magica Cloth 2 Physics (if present) - Cloth simulation and spring bones.
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18 changes: 18 additions & 0 deletions Editor/ImporterFeaturesWindow.cs
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/*
* Copyright (C) 2021 Victor Soupday
* This file is part of CC_Unity_Tools <https://github.com/soupday/CC_Unity_Tools>
*
* CC_Unity_Tools is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* CC_Unity_Tools is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with CC_Unity_Tools. If not, see <https://www.gnu.org/licenses/>.
*/

using System.Collections;
using System.Collections.Generic;
using System.Linq;
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18 changes: 18 additions & 0 deletions Editor/PrefabNavigationEditor.cs
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/*
* Copyright (C) 2021 Victor Soupday
* This file is part of CC_Unity_Tools <https://github.com/soupday/CC_Unity_Tools>
*
* CC_Unity_Tools is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* CC_Unity_Tools is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with CC_Unity_Tools. If not, see <https://www.gnu.org/licenses/>.
*/

using System.Collections;
using System.Collections.Generic;
using UnityEditor;
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