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CanvasCompositing.as
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CanvasCompositing.as
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/*
CanvasCompositing by Jumis, Inc
Unless otherwise noted:
All source code is hereby released into public domain.
http://creativecommons.org/publicdomain/zero/1.0/
http://creativecommons.org/licenses/publicdomain/
Lead development by Charles Pritchard, with contributions by Mohinder Singh and Michael Deal
*/
package com.w3canvas.ascanvas {
import flash.display.Sprite;
import flash.display.Bitmap;
import flash.display.BitmapData;
import flash.display.BlendMode;
public class CanvasCompositing {
public static const pixelCorrection:String = "pixelCorrection";
public static const flashLogic:String = "flashLogic";
public function CanvasCompositing() {}
public function GetCompositer(type:String):ICompositer {
switch (type) {
case "pixelCorrection":
return new CompositerUsingPixelCorrection();
break;
case "flashLogic":
return new CompositerUsingFlashLogic();
break;
}
return null;
}
}
public interface ICompositer {
function CompositeBitmap(type:String, image1:BitmapData, image2:BitmapData):BitmapData;
}
// Based on work by Mohinder Singh
public class CompositerUsingFlashLogic implements ICompositer {
public function CompositerUsingFlashLogic() {}
public function CompositeBitmap(type:String, image1:BitmapData, image2:BitmapData):BitmapData
{
var containerSprite:Sprite = new Sprite();
containerSprite.blendMode = BlendMode.LAYER;
var firstBitmap:Bitmap = null;
var secondBitmap:Bitmap = null;
var alphaBitmap:Bitmap = null;
switch (type) {
case "xor":
{
var first:Sprite = new Sprite();
containerSprite.addChild(first);
first.blendMode = BlendMode.LAYER;
firstBitmap = new Bitmap(image1);
first.addChild(firstBitmap);
secondBitmap = new Bitmap(image2);
first.addChild(secondBitmap);
secondBitmap.blendMode = BlendMode.ERASE;
var second:Sprite = new Sprite();
containerSprite.addChild(second);
second.blendMode = BlendMode.LAYER;
var firstBitmap2:Bitmap = new Bitmap(image2);
second.addChild(firstBitmap2);
secondBitmap = new Bitmap(image1);
second.addChild(secondBitmap);
secondBitmap.blendMode = BlendMode.ERASE;
break;
}
case "source-over":
{
firstBitmap = new Bitmap(image1);
containerSprite.addChild(firstBitmap);
secondBitmap = new Bitmap(image2);
containerSprite.addChild(secondBitmap);
break;
}
case "destination-over":
{
firstBitmap = new Bitmap(image2);
containerSprite.addChild(firstBitmap);
secondBitmap = new Bitmap(image1);
containerSprite.addChild(secondBitmap);
break;
}
case "source-out":
{
firstBitmap = new Bitmap(image2);
containerSprite.addChild(firstBitmap);
secondBitmap = new Bitmap(image1);
containerSprite.addChild(secondBitmap);
secondBitmap.blendMode = BlendMode.ERASE;
break;
}
case "destination-out":
{
firstBitmap = new Bitmap(image1);
containerSprite.addChild(firstBitmap);
secondBitmap = new Bitmap(image2);
containerSprite.addChild(secondBitmap);
secondBitmap.blendMode = BlendMode.ERASE;
break;
}
case "copy":
{
firstBitmap = new Bitmap(image2);
containerSprite.addChild(firstBitmap);
break;
}
case "source-in":
{
firstBitmap = new Bitmap(image2);
containerSprite.addChild(firstBitmap);
secondBitmap = new Bitmap(image1);
containerSprite.addChild(secondBitmap);
secondBitmap.blendMode = BlendMode.ALPHA;
break;
}
case "destination-in":
{
firstBitmap = new Bitmap(image1);
containerSprite.addChild(firstBitmap);
secondBitmap = new Bitmap(image2);
containerSprite.addChild(secondBitmap);
secondBitmap.blendMode = BlendMode.ALPHA;
break;
}
case "source-atop":
{
firstBitmap = new Bitmap(image1);
containerSprite.addChild(firstBitmap);
secondBitmap = new Bitmap(image2);
containerSprite.addChild(secondBitmap);
alphaBitmap = new Bitmap(image1);
containerSprite.addChild(alphaBitmap);
alphaBitmap.blendMode = BlendMode.ALPHA;
break;
}
case "destination-atop":
{
firstBitmap = new Bitmap(image2);
containerSprite.addChild(firstBitmap);
secondBitmap = new Bitmap(image1);
containerSprite.addChild(secondBitmap);
alphaBitmap = new Bitmap(image2);
containerSprite.addChild(alphaBitmap);
alphaBitmap.blendMode = BlendMode.ALPHA;
break;
}
case "lighter":
{
firstBitmap = new Bitmap(image1);
containerSprite.addChild(firstBitmap);
secondBitmap = new Bitmap(image2);
containerSprite.addChild(secondBitmap);
secondBitmap.blendMode = BlendMode.LIGHTEN;
break;
}
case "darker":
{
firstBitmap = new Bitmap(image1);
containerSprite.addChild(firstBitmap);
secondBitmap = new Bitmap(image2);
containerSprite.addChild(secondBitmap);
secondBitmap.blendMode = BlendMode.DARKEN;
break;
}
default:
break;
}
var b:BitmapData = new BitmapData(image1.width, image1.height, true,0x00000000);
b.draw(containerSprite);
return b;
}
}
// Based on work by Mohinder Singh and Michael Deal
public class CompositerUsingPixelCorrection implements ICompositer {
public function CompositerUsingPixelCorrection(){}
public function CompositeBitmap(type:String, image1:BitmapData, image2:BitmapData):BitmapData
{
var outImage : BitmapData = new BitmapData(image1.width, image1.height);
for (var x:int = 0; x < image1.width; ++x) {
for (var y:int = 0; y < image1.height; ++y) {
var pixelValue1:uint = image1.getPixel32(x, y);
var pixelValue2:uint = image2.getPixel32(x, y);
var alphaValue1:uint = pixelValue1 >> 24 & 0xFF;
var alphaValue2:uint = pixelValue2 >> 24 & 0xFF;
var transparent1:Boolean = (alphaValue1 == 0);
var transparent2:Boolean = (alphaValue2 == 0);
switch (type) {
case "xor":
{
if (!transparent1 && transparent2)
outImage.setPixel32(x, y, pixelValue1);
else if (transparent1 && !transparent2)
outImage.setPixel32(x, y, pixelValue2);
else
outImage.setPixel32(x, y, 0x00000000);
break;
}
case "source-over":
{
outImage.setPixel32(x, y, MixColors(pixelValue1, pixelValue2));
break;
}
case "destination-over":
{
outImage.setPixel32(x, y, MixColors(pixelValue2, pixelValue1));
break;
}
case "source-out":
{
if (transparent1)
outImage.setPixel32(x, y, pixelValue2);
else
outImage.setPixel32(x, y, 0x00000000);
break;
}
case "destination-out":
{
if (transparent2)
outImage.setPixel32(x, y, pixelValue1);
else
outImage.setPixel32(x, y, 0x00000000);
break;
}
case "copy":
{
outImage.setPixel32(x, y, pixelValue2);
break;
}
case "source-in":
{
if (!transparent1)
outImage.setPixel32(x, y, pixelValue2);
else
outImage.setPixel32(x, y, 0x00000000);
break;
}
case "destination-in":
{
if (!transparent2)
outImage.setPixel32(x, y, pixelValue1);
else
outImage.setPixel32(x, y, 0x00000000);
break;
}
case "source-atop":
{
if (!transparent1)
outImage.setPixel32(x, y, MixColors(pixelValue1, pixelValue2));
else
outImage.setPixel32(x, y, 0x00000000);
break;
}
case "destination-atop":
{
if (!transparent2)
outImage.setPixel32(x, y, MixColors(pixelValue2, pixelValue1));
else
outImage.setPixel32(x, y, 0x00000000);
break;
}
case "lighter":
{
if (!transparent1 && !transparent2)
outImage.setPixel32(x, y, Lighten(pixelValue1, pixelValue2));
else if (transparent1 && !transparent2)
outImage.setPixel32(x, y, pixelValue2);
else if (!transparent1 && transparent2)
outImage.setPixel32(x, y, pixelValue1);
else
outImage.setPixel32(x, y, 0x00000000);
break;
}
case "darker":
{
if (!transparent1 && !transparent2)
outImage.setPixel32(x, y, Darken(pixelValue1, pixelValue2));
else if (transparent1 && !transparent2)
outImage.setPixel32(x, y, pixelValue2);
else if (!transparent1 && transparent2)
outImage.setPixel32(x, y, pixelValue1);
else
outImage.setPixel32(x, y, 0x00000000);
break;
}
default:
break;
}
}
}
return outImage;
}
private function MixColors(source:uint, dest:uint):uint {
var outColor:uint = 0;
var aS:Number = (source >> 24 & 0xFF)/255.0;
var rS:Number = (source >> 16 & 0xFF)/255.0;
var gS:Number = (source >> 8 & 0xFF)/255.0;
var bS:Number = (source & 0xFF)/255.0;
var aD:Number = (dest >> 24 & 0xFF)/255.0;
var rD:Number = (dest >> 16 & 0xFF)/255.0;
var gD:Number = (dest >> 8 & 0xFF)/255.0;
var bD:Number = (dest & 0xFF)/255.0;
var aO:Number = aD + aS*(1 - aD);
var rO:Number = ( (rD*aD + rS*aS*(1 - aD)) *255.0 ) / aO;
var gO:Number = ( (gD*aD + gS*aS*(1 - aD)) *255.0 ) / aO;
var bO:Number = ( (bD*aD + bS*aS*(1 - aD)) *255.0 ) / aO;
outColor = ((uint(aO * 255.0) << 24) | (uint(rO) << 16) | (uint(gO) << 8) | (uint(bO)));
return outColor;
}
private function Lighten(source:uint, dest:uint):uint {
var outColor:uint = 0;
var aS:Number = (source >> 24 & 0xFF)/255.0;
var rS:Number = (source >> 16 & 0xFF);
var gS:Number = (source >> 8 & 0xFF);
var bS:Number = (source & 0xFF);
var aD:Number = (dest >> 24 & 0xFF)/255.0;
var rD:Number = (dest >> 16 & 0xFF);
var gD:Number = (dest >> 8 & 0xFF);
var bD:Number = (dest & 0xFF);
var aO:Number = (aD + aS*(1 - aD))*255.0;
var rO:Number = Math.max(rS, rD);
var gO:Number = Math.max(gS, gD);
var bO:Number = Math.max(bS, bD);
outColor = ((uint(aO) << 24) | (uint(rO) << 16) | (uint(gO) << 8) | (uint(bO)));
return outColor;
}
private function Darken(source:uint, dest:uint):uint {
var outColor:uint = 0;
var aS:Number = (source >> 24 & 0xFF)/255.0;
var rS:Number = (source >> 16 & 0xFF);
var gS:Number = (source >> 8 & 0xFF);
var bS:Number = (source & 0xFF);
var aD:Number = (dest >> 24 & 0xFF)/255.0;
var rD:Number = (dest >> 16 & 0xFF);
var gD:Number = (dest >> 8 & 0xFF);
var bD:Number = (dest & 0xFF);
var aO:Number = (aD + aS*(1 - aD))*255.0;
var rO:Number = Math.min(rS, rD);
var gO:Number = Math.min(gS, gD);
var bO:Number = Math.min(bS, bD);
outColor = ((uint(aO) << 24) | (uint(rO) << 16) | (uint(gO) << 8) | (uint(bO)));
return outColor;
}
}
}