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SaveGame Console #77
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I assume you're talking about Playstation? I can't work on this because I don't have a devkit. I know someone who made a couple of small changes to make it work on PS5 but couldn't share them because of the NDA. I can maybe ask them if they'd post it on the Sony dev forums or something. |
This is certainly something I would be interested in too, if possible :) |
Looks like someone posted at least some of the answer here, not sure how legal it was to do that but it's not me so it's fine ;) ihavenick@bf15e24 This wasn't the full solution, they also had to mount a save data path but again that looks like NDA code so I can't share it. I've asked them to post the full solution on the Sony forums but I don't know how often they check their Discord messages. |
They've got back to me and will indeed post something in the Sony forums when they get time & send me the link to forward to this thread. |
Ok, thank you for help. |
Sorry for late response, I was busy in my life :( https://game.develop.playstation.net/forums/nodejump/2113391 You guys can find the patch here. I hope it can help you. |
I'm currently working on a game dev project, in it we use your SPUD plugin but we have now a problem with the save system in consoles. In your subsystem have a comment related with this. have you work on this and have a new approch or idea of how to solve it? Or how to implement de generic SaveGameToSlot with your system.
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