This documents all differences between versions of the library
- analogCardinalXFrames, analogCardinalYFrames added to player data
- default library compiled with -O1
- input_queue separated from ai, which now handles only logic
- Dimension checks in matrix-vector multiplication
- fixed matrix-vector bug (broke when matrix was not square)
- code profiler
- basic matrix operations
- more game state variables
- trig functions more efficient
- sprintf
- imod, fmod
- fixed bug in
calloc
- fixed bug in
error
/print
- initial release