You signed in with another tab or window. Reload to refresh your session.You signed out in another tab or window. Reload to refresh your session.You switched accounts on another tab or window. Reload to refresh your session.Dismiss alert
During the development of an audio-reactive shader, it would be cool if there would be an option to auto-repeat the audio that is loaded from SoundCloud, so that I can close the Audio-Input window and concentrate at the iterations of the shader.
The text was updated successfully, but these errors were encountered:
Slight complication. Looking at the widget API and guide, it seems like SoundCloud doesn't automatically provide a loop or repeat functionality. Looks like needing to bind a handler for SC.Widget.Events.FINISH that will do a rewind.
During the development of an audio-reactive shader, it would be cool if there would be an option to auto-repeat the audio that is loaded from SoundCloud, so that I can close the Audio-Input window and concentrate at the iterations of the shader.
The text was updated successfully, but these errors were encountered: