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main.go
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main.go
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package main
import (
"bufio"
"fmt"
"os"
"slices"
"sort"
"strconv"
"strings"
"time"
)
type Item struct {
node *Node
prevNode *Node
dist int64
}
type PriorityQueue []Item
var _ sort.Interface = PriorityQueue{}
func (pq *PriorityQueue) Push(item Item) {
*pq = append(*pq, item)
}
func (pq *PriorityQueue) Pop() Item {
item := (*pq)[len(*pq)-1]
*pq = (*pq)[:len(*pq)-1]
return item
}
func (pq PriorityQueue) Len() int { return len(pq) }
func (pq PriorityQueue) Less(i, j int) bool { return pq[i].dist < pq[j].dist }
func (pq PriorityQueue) Swap(i, j int) { pq[i], pq[j] = pq[j], pq[i] }
func NewNode(id string) *Node {
return &Node{
ID: id,
OutEdges: make([]Edge, 0),
}
}
type Node struct {
ID string
OutEdges []Edge
}
func (from *Node) AddEdgeTo(to *Node, weight int64) {
for _, edge := range from.OutEdges {
if edge.To == to {
return
}
}
from.OutEdges = append(from.OutEdges, Edge{from, to, weight})
// to.OutEdges = append(to.OutEdges, Edge{to, from, weight})
}
type Edge struct {
From *Node
To *Node
Weight int64
}
func CreatePriorityQueue(pathMap map[string]Item, seenNodes map[string]struct{}) PriorityQueue {
pq := PriorityQueue{}
for _, item := range pathMap {
if _, ok := seenNodes[item.node.ID]; !ok {
pq.Push(item)
}
}
sort.Sort(pq)
slices.Reverse(pq)
return pq
}
func Dijkstra(start *Node) map[string]Item {
pathMap := map[string]Item{}
seenNodes := map[string]struct{}{}
newItem := Item{
node: start,
prevNode: nil,
dist: 0,
}
pathMap[start.ID] = newItem
frontier := CreatePriorityQueue(pathMap, seenNodes)
for len(frontier) != 0 {
currentItem := frontier.Pop()
for _, edge := range currentItem.node.OutEdges {
nodeDist, seen := pathMap[edge.To.ID]
if seen {
currentDist := currentItem.dist + edge.Weight
if currentDist < nodeDist.dist {
newItem := Item{
node: edge.To,
prevNode: currentItem.node,
dist: currentDist,
}
pathMap[newItem.node.ID] = newItem
}
} else {
newItem := Item{
node: edge.To,
prevNode: currentItem.node,
dist: currentItem.dist + int64(edge.Weight),
}
pathMap[newItem.node.ID] = newItem
}
}
seenNodes[currentItem.node.ID] = struct{}{}
frontier = CreatePriorityQueue(pathMap, seenNodes)
}
return pathMap
}
func main() {
file, err := os.Open("./0083_matrix.txt")
if err != nil {
panic(err)
}
defer file.Close()
start := time.Now()
scanner := bufio.NewScanner(file)
matrix := [][]int64{}
for scanner.Scan() {
line := scanner.Text()
values := strings.Split(line, ",")
row := []int64{}
for _, value := range values {
num, err := strconv.ParseInt(value, 10, 64)
if err != nil {
panic(err)
}
row = append(row, num)
}
matrix = append(matrix, row)
}
// Create nodes:
nodes := map[string]*Node{}
for i, row := range matrix {
for j := range row {
id := fmt.Sprintf("%d-%d", i, j)
node := NewNode(id)
nodes[id] = node
}
}
// Create edges:
for i, row := range matrix {
for j := range row {
id := fmt.Sprintf("%d-%d", i, j)
node := nodes[id]
// Add right edge
rightID := fmt.Sprintf("%d-%d", i, j+1)
rightNode, ok := nodes[rightID]
if ok {
node.AddEdgeTo(rightNode, matrix[i][j+1])
}
// Add left edge
leftID := fmt.Sprintf("%d-%d", i, j-1)
leftNode, ok := nodes[leftID]
if ok {
node.AddEdgeTo(leftNode, matrix[i][j-1])
}
// Add down edge
downID := fmt.Sprintf("%d-%d", i+1, j)
downNode, ok := nodes[downID]
if ok {
node.AddEdgeTo(downNode, matrix[i+1][j])
}
// Add up edge
upID := fmt.Sprintf("%d-%d", i-1, j)
upNode, ok := nodes[upID]
if ok {
node.AddEdgeTo(upNode, matrix[i-1][j])
}
}
}
startNode := NewNode("startNode")
startID := fmt.Sprintf("%d-%d", 0, 0)
toNode := nodes[startID]
startNode.AddEdgeTo(toNode, matrix[0][0])
endNode := NewNode("endNode")
endID := fmt.Sprintf("%d-%d", len(matrix)-1, len(matrix[0])-1)
fromNode := nodes[endID]
fromNode.AddEdgeTo(endNode, 0)
pathMat := Dijkstra(startNode)
targetCost := pathMat["endNode"].dist
elapsed := time.Since(start)
fmt.Printf("minimal path sum from the top left to the bottom right\n")
fmt.Printf("by moving left, right, up, and down = %v (elapsed = %v)\n", targetCost, elapsed)
}
func GetShortestPath(pathMap map[string]Item, target string) []*Node {
targetItem := pathMap[target]
path := []*Node{}
for {
path = append(path, targetItem.node)
if targetItem.prevNode == nil {
break
}
targetItem = pathMap[targetItem.prevNode.ID]
}
slices.Reverse(path)
return path
}