-
Beta Was this translation helpful? Give feedback.
Replies: 2 comments 2 replies
-
|
Beta Was this translation helpful? Give feedback.
-
To wrap up the discussion: The issue is that Grapevine relies internally on HttpListener and I am using it in Mono implementation of .NET (in Unity3D) where there are some issues with the SSL. This renders Grapevine unusable in my situation, which is not Grapevines fault, thus I'll mark this discussion as answered. @scottoffen btw, can you still check my question regarding the custom logger implementation, I'd really like an example as I may use Grapevine in my other projects, thanks a lot for your help! |
Beta Was this translation helpful? Give feedback.
To wrap up the discussion: The issue is that Grapevine relies internally on HttpListener and I am using it in Mono implementation of .NET (in Unity3D) where there are some issues with the SSL. This renders Grapevine unusable in my situation, which is not Grapevines fault, thus I'll mark this discussion as answered.
@scottoffen btw, can you still check my question regarding the custom logger implementation, I'd really like an example as I may use Grapevine in my other projects, thanks a lot for your help!