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Post a screenshot #35

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rxi opened this issue Jul 2, 2020 · 8 comments
Open

Post a screenshot #35

rxi opened this issue Jul 2, 2020 · 8 comments

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@rxi
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rxi commented Jul 2, 2020

It'd be interesting to see how microui is being used in projects and might work well as a demonstration for anyone interested in using the library. If you're using microui for anything, feel free to post a screenshot of your project here!

@rxi rxi pinned this issue Jul 2, 2020
@ghaerr
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ghaerr commented Jul 3, 2020

Here's microui ported to the Microwindows/Nano-X small-footprint graphical windowing environment using text and fillrect only:
microui-nano-X

Microui ported to Nano-X is is here: https://github.com/ghaerr/microui
Microwindows is here: https://github.com/ghaerr/microwindows

Thank you!

@wtjcn
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wtjcn commented Jul 21, 2020

microui with fixedsys font, project at: https://github.com/wtjcn/microui
image
font's bitmap file (fs16.map) can be edit in a text editor.

@rxi
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rxi commented Jul 22, 2020

Some of my own:

image
Tilekit


image
aq


wvgX2V
sfxia

@korenkonder
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korenkonder commented Feb 12, 2021

CLOUD - Glitter system test
Planned to be a Glitter Editor like this but for Project Diva F 2nd instead of Sonic Generatons

Currently in dev
CLOUD_v0210

@ericoporto
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Microui ported to AGS Script - ImGi (wip)

@darltrash
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darltrash commented Nov 4, 2021

Captura de pantalla de 2021-11-04 03-00-51
(microui | SDL2 | tinyfx | nelua) == ❤️
Extremely inspired off rxi's great Tilekit! The font is Pixeloid Sans; The text rendering is kinda off but it's good enough lol.

@zrafa
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zrafa commented Sep 15, 2023

It is a port to the XINU operating system.

xinu-shell-games-microui

@citruslee
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image
managed to get this library working with no opengl whatsoever, just plain SDL2 and Zig. It was a nice afternoon getting this ready and working within zig. Though I might have a few questions @rxi . How do you handle drawing onto windows? I am just basically blitting over the whole screen atm.

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