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Kévin VENNITTI edited this page Aug 3, 2016 · 28 revisions

The Pin class constructs objects that represent any one pin on the physical board.

For most cases, a proper Component class should be used instead of Pin.

Parameters

  • pin A Number or String address for the pin. If digital, use the number, if analog use the "A" prefixed string.

  • options An object of property parameters.

    Property Type Value/Description Default Required
    id Number, String Non-specific. Any string or number value. Defaults to null no
    pin Number, String Any Pin. The Number or String address of the pin, defaults to 0, or addr when that is supplied no
    type String "digital", "analog". For most cases, this can be omitted; the type will be inferred based on the pin address number. Inferred no
    mode Number See Modes 1 or 2 depending on type no

Shape

Property Name Description Read Only
id A user definable id value. Defaults to null No
pin The pin address of the pin No
type The type of pin this is, either "digital" or "analog" No
value The most recently reported value for this pin. No
mode The mode (number) for the pin. See "Modes" below No

Component Initialization

Basic

// Digital
new five.Pin(13);

// Analog
new five.Pin("A0");
// Digital
new five.Pin({
  pin: 13
});

// Analog
new five.Pin({
  pin: "A0"
});

// Analog As Digital
new five.Pin({
  pin: 14,
  type: "digital"
});

Usage

var five = require("johnny-five");
var board = new five.Board();

board.on("ready", function() {
  var strobe = new five.Pin(13);
  var state = 0x00;

  this.loop(500, function() {
    strobe.write(state ^= 0x01);
  });
});

API

  • query(callback(value)) Query the board for the current state of this pin, invoking callback with argument state when complete.

    var pin = new five.Pin(13);
    
    pin.query(function(state) {
      console.log(state);
    });

    An example pin state object looks like:

    { 
      supportedModes: [ 0, 1, 3, 4 ],
      mode: 0,
      value: 0,
      report: 1,
      state: 1,
      analogChannel: 127 
    }
    Property Description
    supportedModes This is a list of modes that are supported by the pin. These numbers correspond to the modes below.
    mode This is the present mode of the pin (eg. A digital output pin would have mode: 1).
    value This is the present value of the pin (eg. An analog pin with half voltage reading would have value: 512).
    report This pin is presently reporting its value.
    state For output modes, the state is any value that has been previously written to the pin. For input modes, the state is the status of the pullup resistor.
    analogChannel The numeric "index" of an analog (ADC) pin, or 127 if digital (eg. "A0" would have analogChannel: 0).
  • high() Set the pin HIGH.

    var pin = new five.Pin(13);
    // This will set pin 13 high (on)
    pin.high();
  • low() Set the pin LOW.

    var pin = new five.Pin(13);
    // This will set pin 13 low (off)
    pin.low();
  • write(value) Write a value to this pin.

    var pin = new five.Pin(13);
    
    pin.write(1);
  • read(callback(error, value)) Register a handler to be called whenever the board reports the value (digital or analog) of this pin.

    var pin = new five.Pin(13);
    
    pin.read(function(error, value) {
      console.log(value);
    });

Events

Whenever a pin is set to INPUT or ANALOG, it will automatically emit the following events:

  • high The "high" event is emitted whenever the pin goes high.

  • low The "low" event is emitted whenever the pin goes low.

  • data The "data" event is emitted for every all data (firehose).

Static

Modes

Mode Value Constant
INPUT 0 Pin.INPUT
OUTPUT 1 Pin.OUTPUT
ANALOG 2 Pin.ANALOG
PWM 3 Pin.PWM
SERVO 4 Pin.SERVO

Methods

  • Pin.write(pin instance, value) Write a value to a pin.

    // This will set pin 13 High
    var pin = new five.Pin(13);
    
    five.Pin.write(pin, 1);
  • Pin.read(pin instance, callback) Register a handler to be called whenever the board reports the value (digital or analog) of the specified pin.

    var pin = new five.Pin(13);
    
    five.Pin.read(pin, function(error, value) {
      console.log(value);
    });

Examples

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