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The question is what the timer should do in this case...
I mean 0 means "zero nanosecs", meaning that when it reaches reactor it is already a point in the past. But I understand that from an UI perspective this is counter-intuitive and it must do ... what?
When setting a timer via
Action::SetTimer
, if a value of0
is used, the timer never seems to expire.The text was updated successfully, but these errors were encountered: