From 0dfbab3f4fbd89c9b480d09e29669413b0c9b1be Mon Sep 17 00:00:00 2001 From: Shane Loretz Date: Tue, 30 Aug 2022 16:10:08 -0700 Subject: [PATCH] Make Axes display use latest transform Signed-off-by: Shane Loretz --- .../src/rviz_default_plugins/displays/axes/axes_display.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/rviz_default_plugins/src/rviz_default_plugins/displays/axes/axes_display.cpp b/rviz_default_plugins/src/rviz_default_plugins/displays/axes/axes_display.cpp index eb0623d33..efd0bd440 100644 --- a/rviz_default_plugins/src/rviz_default_plugins/displays/axes/axes_display.cpp +++ b/rviz_default_plugins/src/rviz_default_plugins/displays/axes/axes_display.cpp @@ -102,7 +102,7 @@ void AxesDisplay::update(float dt, float ros_dt) Ogre::Vector3 position; Ogre::Quaternion orientation; if (context_->getFrameManager()->getTransform( - frame, context_->getClock()->now(), position, orientation)) + frame, position, orientation)) { axes_->getSceneNode()->setVisible(true); axes_->setPosition(position);