SurfaceAppearance.Color might be set to (0,0,0) by default instead of (1,1,1) causing black SurfaceAppearances #942
Labels
status: external
An external project is the cause of this
type: bug
Something happens that shouldn't happen
The new SurfaceAppearance.Color API will get released soon and we received this bug report yesterday that makes us believe Rojo might be setting the default value of this property at (0,0,0). This would multiply all SurfaceAppearances generated by black rendering them entirely black. The correct default value for SurfaceAppearance.Color is (1,1,1).
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