diff --git a/assets/shaders/array_texture.wgsl b/assets/shaders/array_texture.wgsl index 05b0b855313e6..dd55487a697eb 100644 --- a/assets/shaders/array_texture.wgsl +++ b/assets/shaders/array_texture.wgsl @@ -46,5 +46,5 @@ fn fragment( ); pbr_input.V = fns::calculate_view(mesh.world_position, pbr_input.is_orthographic); - return tone_mapping(fns::pbr(pbr_input), view.color_grading); + return tone_mapping(fns::apply_pbr_lighting(pbr_input), view.color_grading); }