From 793eeebcb44878c58fa9113a1350e8e5d09ed61e Mon Sep 17 00:00:00 2001 From: robtfm <50659922+robtfm@users.noreply.github.com> Date: Wed, 6 Sep 2023 00:31:35 +0100 Subject: [PATCH] importing * is plenty --- crates/bevy_core_pipeline/src/bloom/mod.rs | 2 +- crates/bevy_sprite/src/mesh2d/mesh.rs | 2 +- examples/shader/texture_binding_array.rs | 2 +- 3 files changed, 3 insertions(+), 3 deletions(-) diff --git a/crates/bevy_core_pipeline/src/bloom/mod.rs b/crates/bevy_core_pipeline/src/bloom/mod.rs index 6efa5fc7b971e..66aee17680cd4 100644 --- a/crates/bevy_core_pipeline/src/bloom/mod.rs +++ b/crates/bevy_core_pipeline/src/bloom/mod.rs @@ -20,7 +20,7 @@ use bevy_render::{ }, prelude::Color, render_graph::{NodeRunError, RenderGraphApp, RenderGraphContext, ViewNode, ViewNodeRunner}, - render_resource::{BindGroupEntries, *}, + render_resource::*, renderer::{RenderContext, RenderDevice}, texture::{CachedTexture, TextureCache}, view::ViewTarget, diff --git a/crates/bevy_sprite/src/mesh2d/mesh.rs b/crates/bevy_sprite/src/mesh2d/mesh.rs index e937fb6af5286..b45e38fe0cedc 100644 --- a/crates/bevy_sprite/src/mesh2d/mesh.rs +++ b/crates/bevy_sprite/src/mesh2d/mesh.rs @@ -14,7 +14,7 @@ use bevy_render::{ mesh::{GpuBufferInfo, Mesh, MeshVertexBufferLayout}, render_asset::RenderAssets, render_phase::{PhaseItem, RenderCommand, RenderCommandResult, TrackedRenderPass}, - render_resource::{BindGroupEntries, *}, + render_resource::*, renderer::{RenderDevice, RenderQueue}, texture::{ BevyDefault, DefaultImageSampler, GpuImage, Image, ImageSampler, TextureFormatPixelInfo, diff --git a/examples/shader/texture_binding_array.rs b/examples/shader/texture_binding_array.rs index 11e3c25b974d8..3904d98ef5c15 100644 --- a/examples/shader/texture_binding_array.rs +++ b/examples/shader/texture_binding_array.rs @@ -6,7 +6,7 @@ use bevy::{ reflect::{TypePath, TypeUuid}, render::{ render_asset::RenderAssets, - render_resource::{AsBindGroupError, BindGroupEntries, PreparedBindGroup, *}, + render_resource::*, renderer::RenderDevice, texture::FallbackImage, RenderApp,