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patterns_test.go
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patterns_test.go
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package libdisco
import (
"bytes"
"crypto/rand"
"testing"
"golang.org/x/crypto/ed25519"
)
var rootKey struct {
privateKey ed25519.PrivateKey
publicKey ed25519.PublicKey
}
var publicKeyVerifier func([]byte, []byte) bool
func init() {
rootKey.publicKey, rootKey.privateKey, _ = ed25519.GenerateKey(rand.Reader)
publicKeyVerifier = CreatePublicKeyVerifier(rootKey.publicKey)
}
func TestNoiseKK(t *testing.T) {
// init
clientConfig := Config{
KeyPair: GenerateKeypair(nil),
HandshakePattern: NoiseKK,
}
serverConfig := Config{
KeyPair: GenerateKeypair(nil),
HandshakePattern: NoiseKK,
}
// set up remote keys
serverConfig.RemoteKey = clientConfig.KeyPair.PublicKey[:]
clientConfig.RemoteKey = serverConfig.KeyPair.PublicKey[:]
// get a Noise.listener
listener, err := Listen("tcp", "127.0.0.1:0", &serverConfig) // port 0 will find out a free port
if err != nil {
t.Fatal("cannot setup a listener on localhost:", err)
}
addr := listener.Addr().String()
// run the server and Accept one connection
go func() {
serverSocket, err := listener.Accept()
if err != nil {
t.Fatal("a server cannot accept()")
}
var buf [100]byte
n, err := serverSocket.Read(buf[:])
if err != nil {
t.Fatal("server can't read on socket")
}
if !bytes.Equal(buf[:n], []byte("hello")) {
t.Fatal("client message failed")
}
if _, err = serverSocket.Write([]byte("ca va?")); err != nil {
t.Fatal("server can't write on socket")
}
}()
// Run the client
clientSocket, err := Dial("tcp", addr, &clientConfig)
if err != nil {
t.Fatal("client can't connect to server", err)
}
_, err = clientSocket.Write([]byte("hello"))
if err != nil {
t.Fatal("client can't write on socket")
}
var buf [100]byte
n, err := clientSocket.Read(buf[:])
if err != nil {
t.Fatal("client can't read server's answer")
}
if !bytes.Equal(buf[:n], []byte("ca va?")) {
t.Fatal("server message failed")
}
}
func TestNoiseNK(t *testing.T) {
testPattern := NoiseNK
// init
clientConfig := Config{
KeyPair: GenerateKeypair(nil),
HandshakePattern: testPattern,
}
serverConfig := Config{
KeyPair: GenerateKeypair(nil),
HandshakePattern: testPattern,
}
// setup remote key
clientConfig.RemoteKey = serverConfig.KeyPair.PublicKey[:]
// get a Noise.listener
listener, err := Listen("tcp", "127.0.0.1:0", &serverConfig) // port 0 will find out a free port
if err != nil {
t.Fatal("cannot setup a listener on localhost:", err)
}
addr := listener.Addr().String()
// run the server and Accept one connection
go func() {
serverSocket, err := listener.Accept()
if err != nil {
t.Fatal("a server cannot accept()")
}
var buf [100]byte
n, err := serverSocket.Read(buf[:])
if err != nil {
t.Fatal("server can't read on socket")
}
if !bytes.Equal(buf[:n], []byte("hello")) {
t.Fatal("client message failed")
}
if _, err = serverSocket.Write([]byte("ca va?")); err != nil {
t.Fatal("server can't write on socket")
}
}()
// Run the client
clientSocket, err := Dial("tcp", addr, &clientConfig)
if err != nil {
t.Fatal("client can't connect to server", err)
}
_, err = clientSocket.Write([]byte("hello"))
if err != nil {
t.Fatal("client can't write on socket")
}
var buf [100]byte
n, err := clientSocket.Read(buf[:])
if err != nil {
t.Fatal("client can't read server's answer")
}
if !bytes.Equal(buf[:n], []byte("ca va?")) {
t.Fatal("server message failed")
}
}
func TestNoiseXX(t *testing.T) {
// init
clientKeyPair := GenerateKeypair(nil)
clientConfig := Config{
KeyPair: clientKeyPair,
HandshakePattern: NoiseXX,
PublicKeyVerifier: publicKeyVerifier,
StaticPublicKeyProof: CreateStaticPublicKeyProof(rootKey.privateKey, clientKeyPair.PublicKey[:]),
}
serverKeyPair := GenerateKeypair(nil)
serverConfig := Config{
KeyPair: serverKeyPair,
HandshakePattern: NoiseXX,
PublicKeyVerifier: publicKeyVerifier,
StaticPublicKeyProof: CreateStaticPublicKeyProof(rootKey.privateKey, serverKeyPair.PublicKey[:]),
}
// get a Noise.listener
listener, err := Listen("tcp", "127.0.0.1:0", &serverConfig) // port 0 will find out a free port
if err != nil {
t.Fatal("cannot setup a listener on localhost:", err)
}
addr := listener.Addr().String()
// run the server and Accept one connection
go func() {
serverSocket, err := listener.Accept()
if err != nil {
t.Fatal("a server cannot accept()")
}
var buf [100]byte
n, err := serverSocket.Read(buf[:])
if err != nil {
t.Fatal("server can't read on socket")
}
if !bytes.Equal(buf[:n], []byte("hello")) {
t.Fatal("client message failed")
}
if _, err = serverSocket.Write([]byte("ca va?")); err != nil {
t.Fatal("server can't write on socket")
}
}()
// Run the client
clientSocket, err := Dial("tcp", addr, &clientConfig)
if err != nil {
t.Fatal("client can't connect to server", err)
}
_, err = clientSocket.Write([]byte("hello"))
if err != nil {
t.Fatal("client can't write on socket")
}
var buf [100]byte
n, err := clientSocket.Read(buf[:])
if err != nil {
t.Fatal("client can't read server's answer")
}
if !bytes.Equal(buf[:n], []byte("ca va?")) {
t.Fatal("server message failed")
}
}
func TestNoiseN(t *testing.T) {
// init
serverConfig := Config{
KeyPair: GenerateKeypair(nil),
HandshakePattern: NoiseN,
}
clientConfig := Config{
KeyPair: GenerateKeypair(nil),
HandshakePattern: NoiseN,
RemoteKey: serverConfig.KeyPair.PublicKey[:],
}
// get a Noise.listener
listener, err := Listen("tcp", "127.0.0.1:0", &serverConfig) // port 0 will find out a free port
if err != nil {
t.Fatal("cannot setup a listener on localhost:", err)
}
addr := listener.Addr().String()
// run the server and Accept one connection
go func() {
serverSocket, err2 := listener.Accept()
if err2 != nil {
t.Fatal("a server cannot accept()")
}
var buf [100]byte
n, err2 := serverSocket.Read(buf[:])
if err2 != nil {
t.Fatal("server can't read on socket")
}
if !bytes.Equal(buf[:n], []byte("hello")) {
t.Fatal("client message failed")
}
/* TODO: test that this fails
if _, err = serverSocket.Write([]byte("ca va?")); err != nil {
t.Fatal("server can't write on socket")
}
*/
}()
// Run the client
clientSocket, err := Dial("tcp", addr, &clientConfig)
if err != nil {
t.Fatal("client can't connect to server")
}
_, err = clientSocket.Write([]byte("hello"))
if err != nil {
t.Fatal("client can't write on socket")
}
}