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<html>
<!-- Mirrored from www.allakabor.com/eqatlas/eastcommons.html by HTTrack Website Copier/3.x [XR&CO'2014], Sat, 18 Oct 2014 04:10:44 GMT -->
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<title>East Commonlands - EQ Atlas</title>
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<h1 align: left><font size=+7>E</font>AST <font size=+7>C</font>OMMONLANDS</h1>
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<th>Location:</th>
<td>Adjacent to the city of Freeport</td>
<td rowspan=7 width="200"><a href="eastcommonsmap.html"><img src="images/eastcommonssmall.jpg" border="0" width="200" height="97"></a><br>
<center>
<p><b>click to view expanded map</b><b> and overlays...</b> </p>
</center>
</td>
</tr>
<tr>
<th>Adjacent Zones:</th>
<td><a href="westcommons.html">West Commonlands</a>, <a href="nektulosforest.html">Nektulos
Forest</a>, <a href="northro.html">Northern Desert of Ro</a>, <a href="freeport.html">West
Freeport</a></td>
</tr>
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<th>Level of Monsters:</th>
<td>1-20</td>
</tr>
<tr>
<th>Types of Monsters:</th>
<td> Decaying Skeletons, Snakes, Fire Beetles, Brown Bears, Shadow Wolves,
Pumas, Lions, Lionesses, Orc Pawns, Orc Centurions, Orc Legionnaires,
Orc Apprentices, Orc Oracles, Giant Scarabs, Asps, Rattlesnakes, Darkweed
Snakes, Skeletons, Zombies, Lesser Mummies, Ghouls, Giant Spiders,
Young Kodiaks, Air Elementals, Griffins</td>
</tr>
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<th>Notable NPC's:</th>
<td>Lord Shin Ree, Altunic Jarten, Squire Narl, Shady Swashbuckler,
wandering merchants</td>
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<tr>
<th>Unique Items:</th>
<td>unknown</td>
</tr>
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<th>Indoor/Outdoor:</th>
<td>Outdoor</td>
</tr>
</table>
<p><b>Allakhazam Links:</b> <a href="http://eqbeastiary.allakhazam.com/search.shtml?zone=19">Bestiary</a>
|| <a href="http://everquest.allakhazam.com/db/itemzone.html?zone=19">Equipment</a>
|| <a href="http://everquest.allakhazam.com/db/qsearch.html?zone=19">Quests</a>
|| <a href="http://eqdb.allakhazam.com/strategy/zones.html?zstrat=19">Strategy</a><br>
<font size="-1">Text last updated: 10/08/00<br>
Map last updated: 09/17/00</font></p>
<h3><font size=+2>D</font>escription</h3>
<p>The East Commonlands is a large open area that is adjacent to West Freeport,
and contains both an area for newbies to train in as well as for adventurers
that are more experienced. It is something of a melting pot, like Northern
Desert of Ro, because many races mix in the area.
<h3><font size=+2>D</font>angers </h3>
<p>The main danger in this zone is the Griffins that fly around and terrorize
everyone. They are the highest level creature in the zone (beneath them
are probably the rare mummy, and most of the others are less than tenth
level), and fly from one end to the other, attacking all characters they
encounter. Their danger is enhanced by the fact that they frequently can
be seen floating in mid-air, when in fact they are much further away,
or closer, because they haven't popped yet. It is good to know the numbering
system for the Inns (numbers one through four, starting at the one closest
to Freeport) as people will usually shout the location of the griffin
as it makes it sweeps through the area.
<p>Some of the other creatures are aggressive, most notably the undead and
the orcs, but are readily avoidable if one is paying attention to where
things are. Hunting the orcs in their camps is also dangerous, as oracles
will frequently spawn in them. There are also typically large groups of
players camping them.
<h3><font size=+2>B</font>enefits</h3>
<p>I'll be honest when I say that I feel East Commonlands is solely a place
to pass through when travelling to better hunting. The number of random
deadly creatures in this area make it a dangerous area for newbies, and
for higher level characters there is simply not enough here to hunt on
a regular basis. The exception to this is when snake hunting along the
southern desert edge, or in one of the groups camping for the orcs.
<p>There is also some fair hunting for solo and small groups by wandering
throughout the zone and picking on giant scarabs, spiders, and young kodiaks,
although you have to be around 10th level to do this.
<p>As far as being a waypoint, this area is good because it provides a sort
of waystation for most groups so that they don't have to travel far to
sell goods or buy food. The area supplies characters with arrows, tiny
daggers, food and several types of armor without leaving the area. It
is also a convenient place to purchase trade items, such as gems and cooking
and pottery supplies. For dark elves, this area is a boon, as most of
the guards leave dark elves alone. This is also where the underground
market is, notable for the Shady Swashbuckler who hangs out in the middle.
Many of the player run bazaars and gatherings are held here, since it
is free of monsters and safe for all races. It lies in the tunnel to North
Ro.
<h3><font size=+2>T</font>ravelling <font size=+2>T</font>o and <font size=+2>F</font>rom
<font size=+2>E</font>ast <font size=+2>C</font>ommonlands</h3>
<p>East Commonlands is readily accessible, and provides a major hub for
travel throughout Antonica. To the east lies West Freeport. To the west
lie the West Commonlands, a very similar area to this one.
<p>North lies a gap in the hills through to Nektulos Forest, the dark forest
of the dark elves. To the south lies the tunnel that leads to the Northern
Desert of Ro, where the underground market is.
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<p align="center">all contents Copyright 1999-2003 EQ Atlas Web Site</p>
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