How does pillow implement Transform.QUAD and Transform.MESH #8449
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Hello, I am trying to understand how Pillow implements the
So for each entry in the list of quads, it calls the Any documentation or pointers to source good will be very helpful. Thank you |
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transform2
is written in C, and was renamed totransform
a few months ago.Pillow/src/_imaging.c
Line 3630 in 7097a9a
Pillow/src/_imaging.c
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