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ptrefall authored Apr 22, 2021
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Expand Up @@ -20,7 +20,7 @@ A simple HTN planner based around the principles of the Builder pattern, inspire
* Uses a Factory interface internally to create and free arrays/collections/objects, allowing the user to add pooling, or other memory management schemes.
* Decomposition logging, for debugging.
* Comes with Unity Package Module definitions for seamless integration into Unity projects.
* 143 unit tests.
* 144 unit tests.

## Support
Join the [discord channel](https://discord.gg/MuccnAz) to share your experience and get support on the usage of Fluid HTN.
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