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I initially tried to implement it at the modit level but couldn't figure out the flow of keybind handling correctly. Would you mind if I shared my patch here for some insight into how I can do it better? Should I move the issue to modit crate tracker?
Hi, it seems all control based keybindings are done at the editor level and not in modit. Please correct me if I am wrong / kindly point me in the direction of how to call control based bindings from modit.
Hi, I have written a patch set to support this. I also want to write one for control+U eventually.
The patch only needs some cleanup but before opening the PR I just wanted to ensure that this is in the scope of the project.
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