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I'm updating drag bounds when some pieces of my threejs canvas moves, but drag bounds updates only when the user starts dragging. How can I programmatically update drag bounds (or at the very least trigger a drag event so that the bounds update themselves)?
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I'm updating drag bounds when some pieces of my threejs canvas moves, but drag bounds updates only when the user starts dragging. How can I programmatically update drag bounds (or at the very least trigger a drag event so that the bounds update themselves)?
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