useWheel gesture firing back on itself #493
Answered
by
dbismut
noahtrotman
asked this question in
Q&A
-
Hi, I'm currently using the useWheel gesture to trigger/update the state of an array of textures being passed to a shader. I put a console log at the end and when the scroll wheel is fired it will go (starting from 0) 1 , 0 very quickly. Is there something I'm doing incorrectly?
The group in the return
|
Beta Was this translation helpful? Give feedback.
Answered by
dbismut
May 15, 2022
Replies: 1 comment 9 replies
-
Is there a way you can provide a sandbox? |
Beta Was this translation helpful? Give feedback.
9 replies
Answer selected by
noahtrotman
Sign up for free
to join this conversation on GitHub.
Already have an account?
Sign in to comment
Is there a way you can provide a sandbox?