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assetBundleName: + assetBundleVariant: diff --git a/nekoyume/Assets/StreamingAssets/Localization/common.csv b/nekoyume/Assets/StreamingAssets/Localization/common.csv index 0031f7a9346..83a1f801e0f 100644 --- a/nekoyume/Assets/StreamingAssets/Localization/common.csv +++ b/nekoyume/Assets/StreamingAssets/Localization/common.csv @@ -2043,6 +2043,10 @@ UI_SYNTHESIZE_COUNT_CHECK,You must select an item corresponding to a multiple of SYNTHESIS_UI_BUTTON,SYNTHESIS,합성,SÍNTESE,合成,SÍNTESIS,สังเคราะห์,SINTESIS,СИНТЕЗ,合成,合成,Sintesis,Tổng hợp UI_SYNTHESIZE_MAX_COUNT_CHECK,Cannot select more than {0} materials in the maximum number of synthesize({1}).,{0}개 이상의 재료를 선택할 수 없습니다. 최대 합성 개수({1})를 확인하세요.,Não é possível selecionar mais de {0} materiais no número máximo de síntese({1}).,最大合成数({1})で{0}以上の素材を選択できません。,No se pueden seleccionar más de {0} materiales en el número máximo de síntesis({1}).,ไม่สามารถเลือกได้มากกว่า {0} วัสดุในจำนวนการสังเคราะห์สูงสุด({1}),Tidak dapat memilih lebih dari {0} bahan dalam jumlah maksimum untuk disintesis({1}).,Нельзя выбрать более {0} материалов в максимальном количестве синтеза({1}).,不能选择超过 {0} 材料的最大合成数({1})。,不能选择超过 {0} 材料的最大合成数({1})。,Hindi maaaring pumili ng higit sa {0} materyal sa maximum na bilang ng sintesis({1}).,Không thể chọn nhiều hơn {0} vật liệu trong số tổng hợp tối đa({1}). UI_SYNTHESIZE_RESULT,SYNTHESIS RESULT,합성 결과,RESULTADO DA SÍNTESE,合成結果,RESULTADO DE LA SÍNTESIS,ผลลัพธ์การสังเคราะห,Hasil Sintesis,РЕЗУЛЬТАТ СИНТЕЗА,合成结果,合成結果,RESULTA NG SINTESIS,Kết quả Tổng hợp +UI_SYNTHESIZE_REGISTRATION_INFO,Select the item you want to synthesize.,합성할 아이템을 선택하세요.,Selecione o item que deseja sintetizar.,合成したいアイテムを選択してください。,Selecciona el objeto que deseas sintetizar.,เลือกไอเทมที่คุณต้องการสังเคราะห์,Pilih item yang ingin Anda sintesis.,Выберите предмет, который вы хотите синтезировать.,选择要合成的物品。,选择要合成的物品。,Pumili ng item na nais mong isintesis.,Chọn vật phẩm bạn muốn tổng hợp. +UI_SYNTHESIZE_LACK_MATERIAL,you are running out of materials for synthesis.,해당 희귀도의 재료가 부족합니다,Está faltando materiais para a síntese.,合成に必要な素材が不足しています。,Te faltan materiales para la síntesis.,คุณกำลังใช้วัสดุสำหรับการสังเคราะห์หมดแล้ว,Anda kehabisan bahan untuk disintesis.,у вас заканчиваются материалы для синтеза.,您的合成材料不足。,您的合成材料不足。,Nagmamadali ka ng mga materyales para sa sintesis.,Bạn đang hết vật liệu cho tổng hợp. +UI_SYNTHESISING,Synthesising...,합성중...,Sintetizando...,合成中...,Sintetizando...,กำลังสังเคราะห์...,Sedang Menyintesis...,Синтезирование...,合成中...,合成中...,Nag-sisintesis...,Đang Tổng hợp... +UI_SYNTHESIZE_MATERIAL_CHANGE,Synthesis can only be done for one grade and one subtype at a action. Do you want to reset the existing selected material?,합성은 한번에 한등급에 대해서만 진행 가능합니다. 기존 선택된 재료를 리셋하고 새로 집어넣으시겠습니까?,A síntese só pode ser feita para uma classificação e um subtipo de uma vez. Você deseja redefinir o material selecionado existente?,合成は一度に1つのグレードと1つのサブタイプのみ行うことができます。既存の選択された素材をリセットして新しいものを入れますか?,La síntesis solo se puede hacer para una clasificación y un subtipo a la vez. ¿Quieres restablecer el material seleccionado existente?,การสังเคราะห์สามารถทำได้เพียงหนึ่งเกรดและหนึ่งประเภทในแต่ละครั้ง คุณต้องการรีเซ็ตวัสดุที่เลือกอยู่หรือไม่?,Sintesis hanya dapat dilakukan untuk satu kelas dan satu subjenis sekaligus. Apakah Anda ingin mereset bahan yang sudah dipilih?,Синтез можно делать только для одного класса и одного подтипа за раз. Хотите сбросить выбранный материал?,合成只能一次进行一个等级和一个子类型。您要重置现有的选定材料吗?,合成只能一次進行一個等級和一個子類型。您要重置現有的選定材料嗎?,Ang Sintesis ay maaaring gawin lamang para sa isang grado at isang subtype sa isang aksyon. Nais mo bang i-reset ang kasalukuyang piniling materyal?,Tổng hợp chỉ có thể thực hiện cho một cấp độ và một loại con tại một hành động. Bạn có muốn đặt lại vật liệu đã chọn không? UI_KEY_BACKUP,Key backup,키 백업,,,,,,,,,, UI_RUNE_LEVEL_BONUS,Rune Level Bonus,룬 레벨 보너스,,,,,,,,,, UI_RUNE_STAT_REWARD,Rune Stat Reward,룬 스텟 보상,,,,,,,,,, diff --git a/nekoyume/Assets/StreamingAssets/Localization/help_popup.csv b/nekoyume/Assets/StreamingAssets/Localization/help_popup.csv index f9b7eda59cd..c5c36028d69 100644 --- a/nekoyume/Assets/StreamingAssets/Localization/help_popup.csv +++ b/nekoyume/Assets/StreamingAssets/Localization/help_popup.csv @@ -1934,4 +1934,6 @@ HELP_POPUP_100030_PAGE_00_TEXT_00,"◆ Collection Int - Tất cả các vật phẩm cần thiết cho mỗi bộ sưu tập phải được đăng ký cùng một lúc. - Chỉ số được kích hoạt có thể được sử dụng trong tất cả các nội dung như Đấu trường, Giai đoạn, Boss Thế giới, v.v. - Các vật phẩm trang bị được kiểm tra cho việc đăng ký dựa trên cấp độ nâng cấp của chúng và liệu chúng có kỹ năng không. -- Một số vật phẩm được sản xuất với số lượng hạn chế, vì vậy chúng chỉ có thể được mua qua mua hàng từ người dùng khác thông qua tính năng SHOP trong phiên bản PC." \ No newline at end of file +- Một số vật phẩm được sản xuất với số lượng hạn chế, vì vậy chúng chỉ có thể được mua qua mua hàng từ người dùng khác thông qua tính năng SHOP trong phiên bản PC." +HELP_POPUP_100033_PAGE_00_TITLE,HELP,도움말,AJUDA,ヘルプ,AYUDA,ช่วย,MEMBANTU,,帮助,幫助,Tulong,GIÚP ĐỠ +HELP_POPUP_100033_PAGE_00_TEXT_00,Test33,Test33,Test33,Test33,Test33,Test33,Test33,Test33,Test33,Test33,Test33,Test33 \ No newline at end of file diff --git a/nekoyume/Assets/StreamingAssets/Localization/tutorial.csv b/nekoyume/Assets/StreamingAssets/Localization/tutorial.csv index 86cb913fb73..cc83154071a 100644 --- a/nekoyume/Assets/StreamingAssets/Localization/tutorial.csv +++ b/nekoyume/Assets/StreamingAssets/Localization/tutorial.csv @@ -220,3 +220,8 @@ TUTORIAL_201_001,Let's go to Custom Craft!,,,,,,,,,,, TUTORIAL_201_002,You can select outfit at here.,,,,,,,,,,, TUTORIAL_201_003,You can see information.,,,,,,,,,,, TUTORIAL_201_004,Relationship description,,,,,,,,,,, +TUTORIAL_151_001,A synthetic menu has been opened that allows you to acquire higher-level equipment using existing equipment.,기존 장비를 사용하여 상위 장비를 획득할수 있는 합성 메뉴가 오픈됐어.,,,,,,,,,, +TUTORIAL_151_002,Let's press here and go in,여기를 눌러서 들어가보자,,,,,,,,,, +TUTORIAL_151_003,Synthesis can only be done with equipment acquired by summoning such as aura and Grimore.\nOnce you try you can only try to combine items of the same grade.,합성은 아우라와 그리모어등 소환으로 획득한 장비들만 진행할수 있어.\n한번 시도에는 같은 등급 아이템만 합성시도를 할 수 있어,,,,,,,,,, +TUTORIAL_151_004,If you succeed in synthesizing it you get the same level of items if you fail,합성에 성공하면 상위 등급의 아이템을 실패하면 동일 등급의 아이템을 획득하게 돼,,,,,,,,,, +TUTORIAL_151_005,The gear you're wearing and some event gear can't be used as materials good luck with you!,착용하고 있는 장비와 일부 이벤트 장비는 재료로 사용할 수 없어 행운이 함께하기를!,,,,,,,,,, \ No newline at end of file diff --git a/nekoyume/Assets/UIResources/Atlas_image/Common/UI_Worldmap/battle_UI_icon_09.png b/nekoyume/Assets/UIResources/Atlas_image/Common/UI_Worldmap/battle_UI_icon_09.png new file mode 100644 index 00000000000..2980caebd98 Binary files /dev/null and b/nekoyume/Assets/UIResources/Atlas_image/Common/UI_Worldmap/battle_UI_icon_09.png differ diff --git a/nekoyume/Assets/UIResources/Atlas_image/Common/UI_Worldmap/battle_UI_icon_09.png.meta b/nekoyume/Assets/UIResources/Atlas_image/Common/UI_Worldmap/battle_UI_icon_09.png.meta new file mode 100644 index 00000000000..9fa9b2ce1a7 --- /dev/null +++ b/nekoyume/Assets/UIResources/Atlas_image/Common/UI_Worldmap/battle_UI_icon_09.png.meta @@ -0,0 +1,135 @@ +fileFormatVersion: 2 +guid: 741b5c49251541a48808f4b8bada183f +TextureImporter: + internalIDToNameTable: [] + externalObjects: {} + serializedVersion: 12 + mipmaps: + mipMapMode: 0 + enableMipMap: 0 + sRGBTexture: 1 + linearTexture: 0 + fadeOut: 0 + borderMipMap: 0 + mipMapsPreserveCoverage: 0 + alphaTestReferenceValue: 0.5 + mipMapFadeDistanceStart: 1 + mipMapFadeDistanceEnd: 3 + bumpmap: + convertToNormalMap: 0 + externalNormalMap: 0 + heightScale: 0.25 + normalMapFilter: 0 + isReadable: 0 + streamingMipmaps: 0 + streamingMipmapsPriority: 0 + vTOnly: 0 + ignoreMasterTextureLimit: 0 + grayScaleToAlpha: 0 + generateCubemap: 6 + cubemapConvolution: 0 + seamlessCubemap: 0 + textureFormat: 1 + maxTextureSize: 2048 + textureSettings: + serializedVersion: 2 + filterMode: 1 + aniso: 1 + mipBias: 0 + wrapU: 1 + wrapV: 1 + wrapW: 1 + nPOTScale: 0 + lightmap: 0 + compressionQuality: 50 + spriteMode: 1 + spriteExtrude: 1 + spriteMeshType: 1 + alignment: 0 + spritePivot: {x: 0.5, y: 0.5} + spritePixelsToUnits: 100 + spriteBorder: {x: 0, y: 0, z: 0, w: 0} + spriteGenerateFallbackPhysicsShape: 1 + alphaUsage: 1 + alphaIsTransparency: 1 + spriteTessellationDetail: -1 + textureType: 8 + textureShape: 1 + singleChannelComponent: 0 + flipbookRows: 1 + flipbookColumns: 1 + maxTextureSizeSet: 0 + compressionQualitySet: 0 + textureFormatSet: 0 + ignorePngGamma: 0 + applyGammaDecoding: 0 + cookieLightType: 0 + platformSettings: + - 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serializedVersion: 3 + buildTarget: DefaultTexturePlatform + maxTextureSize: 2048 + resizeAlgorithm: 0 + textureFormat: -1 + textureCompression: 0 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 0 + - serializedVersion: 3 + buildTarget: Standalone + maxTextureSize: 2048 + resizeAlgorithm: 0 + textureFormat: -1 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 0 + - serializedVersion: 3 + buildTarget: iPhone + maxTextureSize: 2048 + resizeAlgorithm: 0 + textureFormat: -1 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 0 + - serializedVersion: 3 + buildTarget: Android + maxTextureSize: 2048 + resizeAlgorithm: 0 + textureFormat: -1 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 0 + spriteSheet: + serializedVersion: 2 + sprites: [] + outline: [] + physicsShape: [] + bones: [] + spriteID: 5e97eb03825dee720800000000000000 + internalID: 0 + vertices: [] + indices: + edges: [] + weights: [] + secondaryTextures: [] + nameFileIdTable: {} + spritePackingTag: + pSDRemoveMatte: 0 + pSDShowRemoveMatteOption: 0 + userData: + assetBundleName: + assetBundleVariant: diff --git a/nekoyume/Assets/_Scripts/ApiClient/GeneratedApi/InAppPurchaseServiceClient.cs b/nekoyume/Assets/_Scripts/ApiClient/GeneratedApi/InAppPurchaseServiceClient.cs index eefc3bd0607..11ec9764b87 100644 --- a/nekoyume/Assets/_Scripts/ApiClient/GeneratedApi/InAppPurchaseServiceClient.cs +++ b/nekoyume/Assets/_Scripts/ApiClient/GeneratedApi/InAppPurchaseServiceClient.cs @@ -384,6 +384,10 @@ public class ProductSchema public string? BgPath { get; set; } [JsonPropertyName("popup_path_key")] public string? PopupPathKey { get; set; } + [JsonPropertyName("open_timestamp")] + public string? OpenTimestamp { get; set; } + [JsonPropertyName("close_timestamp")] + public string? CloseTimestamp { get; set; } [JsonPropertyName("fav_list")] public List FavList { get; set; } [JsonPropertyName("fungible_item_list")] diff --git a/nekoyume/Assets/_Scripts/ApiClient/IAPServiceManager.cs b/nekoyume/Assets/_Scripts/ApiClient/IAPServiceManager.cs index 649e575ce62..a13f347edac 100644 --- a/nekoyume/Assets/_Scripts/ApiClient/IAPServiceManager.cs +++ b/nekoyume/Assets/_Scripts/ApiClient/IAPServiceManager.cs @@ -7,6 +7,7 @@ using System.Text.Json; using System.Threading.Tasks; using Libplanet.Crypto; +using Nekoyume.L10n; using UniRx; using UnityEngine; @@ -35,6 +36,38 @@ public static bool CheckSku(this InAppPurchaseServiceClient.ProductSchema produc { return product.GoogleSku == sku || product.AppleSku == sku || product.AppleSkuK == sku; } + public static string GetCode(this InAppPurchaseServiceClient.ProductSchema product) + { + var skuInfos = product.GoogleSku.Split("_"); + return skuInfos.Last(); + } + public static string GetPopupTitleText(this InAppPurchaseServiceClient.ProductSchema product) + { + if (!DateTime.TryParse(product.OpenTimestamp, out var openDate)) + { + NcDebug.LogWarning($"Invalid OpenTimestamp: {product.OpenTimestamp}"); + return L10nManager.Localize($"MOBILE_SHOP_PRODUCT_{product.GetCode()}_POPUP_TITLE"); + } + + if (!DateTime.TryParse(product.CloseTimestamp, out var closeDate)) + { + NcDebug.LogWarning($"Invalid CloseTimestamp: {product.CloseTimestamp}"); + return L10nManager.Localize($"MOBILE_SHOP_PRODUCT_{product.GetCode()}_POPUP_TITLE"); + } + return L10nManager.Localize($"MOBILE_SHOP_PRODUCT_{product.GetCode()}_POPUP_TITLE", openDate.ToString("MM/dd"),closeDate.ToString("MM/dd")); + } + public static string GetListImagePath(this InAppPurchaseServiceClient.ProductSchema product) + { + return $"shop/images/product/list/{product.GetCode()}.png"; + } + public static string GetDetailImagePath(this InAppPurchaseServiceClient.ProductSchema product) + { + return $"shop/images/product/detail/{product.GetCode()}.png"; + } + public static string GetNameText(this InAppPurchaseServiceClient.ProductSchema product) + { + return L10nManager.Localize($"MOBILE_SHOP_PRODUCT_{product.GetCode()}"); + } } public class IAPServiceManager : IDisposable @@ -60,13 +93,13 @@ public IAPServiceManager(string url, InAppPurchaseServiceClient.Store store) Debug.LogError($"[{nameof(IAPServiceManager)}] IAPServiceHost is null."); return; } - + _client = new InAppPurchaseServiceClient(url); _store = store; // 플렛폼에 따라 기본적으로 사용하는 패키지 이름이 다르기 때문에 그에 맞게 설정해준다. #if UNITY_IOS || UNITY_ANDROID - if(InAppPurchaseServiceClient.PackageNameTypeConverter.InvalidEnumMapping.TryGetValue(Application.identifier, out var packageName)) + if (InAppPurchaseServiceClient.PackageNameTypeConverter.InvalidEnumMapping.TryGetValue(Application.identifier, out var packageName)) { _packageName = Enum.Parse(packageName); } diff --git a/nekoyume/Assets/_Scripts/Blockchain/ActionManager.cs b/nekoyume/Assets/_Scripts/Blockchain/ActionManager.cs index 6bf8de7eb7f..cf97435dff1 100644 --- a/nekoyume/Assets/_Scripts/Blockchain/ActionManager.cs +++ b/nekoyume/Assets/_Scripts/Blockchain/ActionManager.cs @@ -27,6 +27,7 @@ using Nekoyume.Action.AdventureBoss; using Nekoyume.Action.CustomEquipmentCraft; using Nekoyume.Model.EnumType; +using Nekoyume.UI.Module; #if LIB9C_DEV_EXTENSIONS || UNITY_EDITOR using Lib9c.DevExtensions.Action; @@ -1186,6 +1187,10 @@ public IObservable> ChargeActionPoint() .First(r => r.ItemSubType == ItemSubType.ApStone); LocalLayerModifier.RemoveItem(avatarAddress, row.ItemId); + var headerMenu = Widget.Find(); + var apPortionUi = headerMenu.ApPotion; + apPortionUi.SetActiveLoading(true); + var action = new ChargeActionPoint { avatarAddress = avatarAddress diff --git a/nekoyume/Assets/_Scripts/Blockchain/ActionRenderHandler.cs b/nekoyume/Assets/_Scripts/Blockchain/ActionRenderHandler.cs index 74c47f4fc2c..a1fe977aaca 100644 --- a/nekoyume/Assets/_Scripts/Blockchain/ActionRenderHandler.cs +++ b/nekoyume/Assets/_Scripts/Blockchain/ActionRenderHandler.cs @@ -2500,6 +2500,11 @@ private void ResponseChargeActionPoint(ActionEvaluation eval) await UniTask.SwitchToMainThread(); // 액션이 정상적으로 실행되면 최대치로 채워지리라 예상, 최적화를 위해 GetState를 하지 않고 Set합니다. ReactiveAvatarState.UpdateActionPoint(Action.DailyReward.ActionPointMax); + + var headerMenu = Widget.Find(); + var apPortionUi = headerMenu.ApPotion; + apPortionUi.UpdateApPotion(); + apPortionUi.SetActiveLoading(false); }); } @@ -2721,6 +2726,11 @@ private void ResponseSynthesize((ActionEvaluation eval, List(); synthesis.SynthesisModule.SetOnActionState(false); + + // TODO: Use ReactiveProperty? + var headerMenu = Widget.Find(); + var apPortionUi = headerMenu.ApPotion; + apPortionUi.UpdateApPotion(); } private void ExceptionSynthesize(ActionEvaluation eval) @@ -3749,7 +3759,7 @@ eval.Action.FungibleIdAndCounts is not null && var product = MailExtensions.GetProductFromMemo(mail.Memo); if (product != null) { - var productName = L10nManager.Localize(product.L10nKey); + var productName = product.GetNameText(); var format = L10nManager.Localize( "NOTIFICATION_IAP_PURCHASE_DELIVERY_COMPLETE"); OneLineSystem.Push(MailType.System, @@ -3867,7 +3877,7 @@ private void ResponseClaimItems(ActionEvaluation eval) var product = MailExtensions.GetProductFromMemo(mail.Memo); if (product != null) { - var productName = L10nManager.Localize(product.L10nKey); + var productName = product.GetNameText(); var format = L10nManager.Localize( "NOTIFICATION_IAP_PURCHASE_DELIVERY_COMPLETE"); OneLineSystem.Push(MailType.System, diff --git a/nekoyume/Assets/_Scripts/Blockchain/RPCAgent.cs b/nekoyume/Assets/_Scripts/Blockchain/RPCAgent.cs index 511cc706927..513dcae8a73 100644 --- a/nekoyume/Assets/_Scripts/Blockchain/RPCAgent.cs +++ b/nekoyume/Assets/_Scripts/Blockchain/RPCAgent.cs @@ -658,7 +658,7 @@ await chunks { var raw = await _service.GetSheets( - BlockTipHash.ToByteArray(), + BlockTipStateRootHash.ToByteArray(), list.Select(a => a.ToByteArray())); await raw.ParallelForEachAsync(async pair => { diff --git a/nekoyume/Assets/_Scripts/EnumType/EventType.cs b/nekoyume/Assets/_Scripts/EnumType/EventType.cs index 0e39776d21b..15d364844cb 100644 --- a/nekoyume/Assets/_Scripts/EnumType/EventType.cs +++ b/nekoyume/Assets/_Scripts/EnumType/EventType.cs @@ -9,5 +9,6 @@ public enum EventType EventWinter, EventSpring, EventAnniversary, + RagnarokCollaboration, } } diff --git a/nekoyume/Assets/_Scripts/Extensions/MailExtensions.cs b/nekoyume/Assets/_Scripts/Extensions/MailExtensions.cs index 6583c5ebd31..6ef2da87cbf 100644 --- a/nekoyume/Assets/_Scripts/Extensions/MailExtensions.cs +++ b/nekoyume/Assets/_Scripts/Extensions/MailExtensions.cs @@ -60,7 +60,7 @@ public static async Task GetCellContentAsync(this UnloadFromMyGaragesRec return mail.GetCellContentsForException(); } - var productName = L10nManager.Localize(product.L10nKey); + var productName = product.GetNameText(); var format = L10nManager.Localize( "UI_IAP_PURCHASE_DELIVERY_COMPLETE_MAIL"); @@ -211,7 +211,7 @@ public static async Task GetCellContentAsync(this ClaimItemsMail mail) return mail.GetCellContentsForException(); } - var productName = L10nManager.Localize(product.L10nKey); + var productName = product.GetNameText(); var format = L10nManager.Localize( "UI_IAP_PURCHASE_DELIVERY_COMPLETE_MAIL"); diff --git a/nekoyume/Assets/_Scripts/Game/Game.cs b/nekoyume/Assets/_Scripts/Game/Game.cs index 3cf1c0135fb..3e536fc2bd2 100644 --- a/nekoyume/Assets/_Scripts/Game/Game.cs +++ b/nekoyume/Assets/_Scripts/Game/Game.cs @@ -313,13 +313,13 @@ public IEnumerator InitializeIAP() continue; } - await Helper.Util.DownloadTextureRaw($"{MobileShop.MOBILE_L10N_SCHEMA.Host}/{category.Path}"); + await Helper.Util.DownloadTexture($"{MobileShop.MOBILE_L10N_SCHEMA.Host}/{category.Path}"); foreach (var product in category.ProductList) { - await Helper.Util.DownloadTextureRaw($"{MobileShop.MOBILE_L10N_SCHEMA.Host}/{product.BgPath}"); - await Helper.Util.DownloadTextureRaw($"{MobileShop.MOBILE_L10N_SCHEMA.Host}/{product.Path}"); - await Helper.Util.DownloadTextureRaw($"{MobileShop.MOBILE_L10N_SCHEMA.Host}/{L10nManager.Localize(product.PopupPathKey)}"); + await Helper.Util.DownloadTexture($"{MobileShop.MOBILE_L10N_SCHEMA.Host}/{product.BgPath}"); + await Helper.Util.DownloadTexture($"{MobileShop.MOBILE_L10N_SCHEMA.Host}/{product.GetListImagePath()}"); + await Helper.Util.DownloadTexture($"{MobileShop.MOBILE_L10N_SCHEMA.Host}/{product.GetDetailImagePath()}"); } } }); diff --git a/nekoyume/Assets/_Scripts/Helper/Util.cs b/nekoyume/Assets/_Scripts/Helper/Util.cs index 2ffa3db3848..74c4710f540 100644 --- a/nekoyume/Assets/_Scripts/Helper/Util.cs +++ b/nekoyume/Assets/_Scripts/Helper/Util.cs @@ -642,7 +642,7 @@ private static Sprite CreateSprite(byte[] cachedTextureRaw) return result; } - public static async UniTask DownloadTextureRaw(string url) + private static async UniTask DownloadTextureRaw(string url) { if (CachedDownloadTexturesRaw.TryGetValue(url, out var cachedTexture)) { diff --git a/nekoyume/Assets/_Scripts/Lib9c/lib9c b/nekoyume/Assets/_Scripts/Lib9c/lib9c index 4b5d2122fc5..84f701a4d08 160000 --- a/nekoyume/Assets/_Scripts/Lib9c/lib9c +++ b/nekoyume/Assets/_Scripts/Lib9c/lib9c @@ -1 +1 @@ -Subproject commit 4b5d2122fc5ec9922356ecf52609a62a6c70045a +Subproject commit 84f701a4d08484a619db0113017b8d71fea8c480 diff --git a/nekoyume/Assets/_Scripts/UI/Model/InventoryItem.cs b/nekoyume/Assets/_Scripts/UI/Model/InventoryItem.cs index 2770f815d5c..0d996f9dca1 100644 --- a/nekoyume/Assets/_Scripts/UI/Model/InventoryItem.cs +++ b/nekoyume/Assets/_Scripts/UI/Model/InventoryItem.cs @@ -26,6 +26,7 @@ public class InventoryItem public readonly ReactiveProperty Disabled; public readonly ReactiveProperty SelectCountEnabled; public readonly ReactiveProperty CollectionSelected; + public readonly ReactiveProperty CanMinus; public InventoryItem(ItemBase itemBase, int count, bool limited, bool tradable) { @@ -41,6 +42,7 @@ public InventoryItem(ItemBase itemBase, int count, bool limited, bool tradable) Disabled = new ReactiveProperty(false); SelectCountEnabled = new ReactiveProperty(false); CollectionSelected = new ReactiveProperty(false); + CanMinus = new ReactiveProperty(false); } public InventoryItem(RuneState runeState) @@ -57,6 +59,7 @@ public InventoryItem(RuneState runeState) Disabled = new ReactiveProperty(false); SelectCountEnabled = new ReactiveProperty(false); CollectionSelected = new ReactiveProperty(false); + CanMinus = new ReactiveProperty(false); } public InventoryItem(FungibleAssetValue fungibleAssetValue) @@ -74,6 +77,7 @@ public InventoryItem(FungibleAssetValue fungibleAssetValue) Disabled = new ReactiveProperty(false); SelectCountEnabled = new ReactiveProperty(false); CollectionSelected = new ReactiveProperty(false); + CanMinus = new ReactiveProperty(false); } } diff --git a/nekoyume/Assets/_Scripts/UI/Module/CenteredGridLayout.cs b/nekoyume/Assets/_Scripts/UI/Module/CenteredGridLayout.cs index cabdc007b06..bbb55019e0c 100644 --- a/nekoyume/Assets/_Scripts/UI/Module/CenteredGridLayout.cs +++ b/nekoyume/Assets/_Scripts/UI/Module/CenteredGridLayout.cs @@ -34,7 +34,25 @@ private void AlignItemsInCenter() var containerHeight = rectTransform.rect.height; var totalHeightOfAllItems = totalRows * cellSize.y + (totalRows - 1) * spacing.y; - var bottomOffset = containerHeight - totalHeightOfAllItems; + float verticalOffset = 0f; + switch (m_ChildAlignment) + { + case TextAnchor.UpperLeft: + case TextAnchor.UpperCenter: + case TextAnchor.UpperRight: + verticalOffset = 0f; + break; + case TextAnchor.MiddleLeft: + case TextAnchor.MiddleCenter: + case TextAnchor.MiddleRight: + verticalOffset = (containerHeight - totalHeightOfAllItems) / 2f; + break; + case TextAnchor.LowerLeft: + case TextAnchor.LowerCenter: + case TextAnchor.LowerRight: + verticalOffset = (containerHeight - totalHeightOfAllItems); + break; + } var lastRowOffset = lastRowItemCount > 0 ? (containerWidth - (lastRowItemCount * (cellSize.x + spacing.x) - spacing.x)) / 2 : offset; @@ -47,7 +65,7 @@ private void AlignItemsInCenter() var item = rectChildren[i]; var xPos = finalOffset + (cellSize.x + spacing.x) * column; - var yPos = bottomOffset + row * (cellSize.y + spacing.y); + var yPos = verticalOffset + row * (cellSize.y + spacing.y); SetChildAlongAxis(item, 0, xPos, cellSize.x); SetChildAlongAxis(item, 1, yPos, cellSize.y); diff --git a/nekoyume/Assets/_Scripts/UI/Module/Common/AlphaAnimateModule.cs b/nekoyume/Assets/_Scripts/UI/Module/Common/AlphaAnimateModule.cs index c3af2b30e93..7455643598b 100644 --- a/nekoyume/Assets/_Scripts/UI/Module/Common/AlphaAnimateModule.cs +++ b/nekoyume/Assets/_Scripts/UI/Module/Common/AlphaAnimateModule.cs @@ -26,24 +26,28 @@ protected virtual void OnEnable() canvasGroup.alpha = 1f; } - if (Platform.IsMobilePlatform()) + if (!Platform.IsMobilePlatform()) { - var eventTrigger = GetComponent(); - if (eventTrigger is null) - { - return; - } + return; + } + + var eventTrigger = GetComponent(); + if (eventTrigger is null) + { + return; + } - // Disable pointer_exit event on mobile platform - // Because this causes wrong interaction - foreach (var item in eventTrigger.triggers) + // Disable pointer_exit event on mobile platform + // Because this causes wrong interaction + foreach (var item in eventTrigger.triggers) + { + if (item.eventID != EventTriggerType.PointerExit) { - if (item.eventID == EventTriggerType.PointerExit) - { - eventTrigger.triggers.Remove(item); - break; - } + continue; } + + eventTrigger.triggers.Remove(item); + break; } } diff --git a/nekoyume/Assets/_Scripts/UI/Module/Currency/ApPotion.cs b/nekoyume/Assets/_Scripts/UI/Module/Currency/ApPotion.cs index 89cddfe8a20..111cb192f6b 100644 --- a/nekoyume/Assets/_Scripts/UI/Module/Currency/ApPotion.cs +++ b/nekoyume/Assets/_Scripts/UI/Module/Currency/ApPotion.cs @@ -1,4 +1,4 @@ -using Nekoyume.Helper; +using System; using Nekoyume.UI.Module.Common; using TMPro; using UnityEngine; @@ -33,7 +33,8 @@ protected override void OnEnable() UpdateApPotion(); } - private void UpdateApPotion() + // TODO: Use ReactiveProperty? + public void UpdateApPotion() { if (Game.Game.instance.States.CurrentAvatarState == null) { @@ -61,8 +62,7 @@ public void SetActiveLoading(bool value) private void ShowMaterialNavigationPopup() { - //todo: implement this - //Widget.Find().ShowCurrency((int)CurrencyType.ApPotion); + Widget.Find().ShowCurrency(CostType.ApPotion); } } } diff --git a/nekoyume/Assets/_Scripts/UI/Module/IAP/IAPRewardView.cs b/nekoyume/Assets/_Scripts/UI/Module/IAP/IAPRewardView.cs index f533727e7fa..6f9ddbb2397 100644 --- a/nekoyume/Assets/_Scripts/UI/Module/IAP/IAPRewardView.cs +++ b/nekoyume/Assets/_Scripts/UI/Module/IAP/IAPRewardView.cs @@ -1,4 +1,5 @@ using Nekoyume.Game.Controller; +using Nekoyume.Helper; using Nekoyume.Model.Item; using System.Numerics; using TMPro; @@ -24,7 +25,13 @@ public class IAPRewardView : MonoBehaviour public void Awake() { - GetComponent