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landing legs and gear clipping into ground #3

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Jurorno9 opened this issue Mar 24, 2023 · 9 comments
Open

landing legs and gear clipping into ground #3

Jurorno9 opened this issue Mar 24, 2023 · 9 comments

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@Jurorno9
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Jurorno9 commented Mar 24, 2023

landing gear (and legs) sink into the ground on SOME, NOT ALL terrain, rendering them useless. confirmed happens on minmus, val and laythe. I can isolate the issue as this mod, because without the otherworldreboot folder, it doesn't happen
screenshot44
normal image
screenshot46
see back wheel lowered into ground

MAkes the game unplayable, as aircraft can stear or land, and landing legs bounce uncontrolablly

@Jurorno9 Jurorno9 changed the title landing legs and gear fasing into ground landing legs and gear clipping into ground Jun 4, 2023
@R-T-B
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R-T-B commented Aug 27, 2023

If using Kopernicus, turning on the "DisableFarAwayColliders" should fix this type of bugs, if you still have this issue.

@tprussak
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tprussak commented Jul 15, 2024

DisableFarAwayColliders did not fix the issue, but disabling Making History in CommunityFixes did fix the issue for me.

Edit: Never mind, it did not actually fix the issue. I did some more testing on this, it appears to be related to Kopernicus Expansion Continued-er, but I can only sometimes reproduce it in my testing install which just has Other Worlds, its requirements, and KEC.

Edit 2: I was able to replicate it with just OtherWorlds and its dependencies, on Dres, with DisableFarAwayColliders enabled, and both DLC entirely deleted.

@tprussak
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Testing.zip
This save file replicates the issue with only OtherWorlds and its dependencies, DisableFarAwayColliders enabled, no DLC, and the settings file deleted to reset it to the default.

Go to the tracking center, fly the craft called "Wheels", and drive it uphill. The wheels should dip down below the visible terrain surface slightly, and lose all traction when they do so.

@R-T-B
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R-T-B commented Jul 16, 2024

DisableFarAwayColliders did not fix the issue, but disabling Making History in CommunityFixes did fix the issue for me.

Edit: Never mind, it did not actually fix the issue. I did some more testing on this, it appears to be related to Kopernicus Expansion Continued-er, but I can only sometimes reproduce it in my testing install which just has Other Worlds, its requirements, and KEC.

Edit 2: I was able to replicate it with just OtherWorlds and its dependencies, on Dres, with DisableFarAwayColliders enabled, and both DLC entirely deleted.

Interesting. I thought this was completely fixed in latest Kopernicus. You are up to date, correct?

@tprussak
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It should be, it is release-1.12.1-206. There is a mention of a similar bug cropping up again on the latest release, which may be related: Kopernicus/Kopernicus#627

Of note, I only have this issue with this planet pack in particular, Outer Worlds and Kcalbeloh (which is also a separate system, and significantly farther away) do not cause the issue, even with both of them installed.

@tprussak
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I should also note, this is occurring on stock moons (I have not tested on the modded ones yet), notably Minmus and Ike.

@R-T-B
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R-T-B commented Jul 16, 2024

I should also note, this is occurring on stock moons (I have not tested on the modded ones yet), notably Minmus and Ike.

Huh, that's really weird. Clearly something is happening. We will investigate Kopernicus side.

@R-T-B
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R-T-B commented Jul 16, 2024

Hello, could you test this also with this release?

https://github.com/Kopernicus/Kopernicus/releases/tag/release-199

It's an older one that uses a different fix for the sinking/sliding issue. It performs worse, but I'm curious if maybe it was working properly, and then we have a point to investigate from.

@R-T-B
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R-T-B commented Jul 16, 2024

Also you may try this experiment, it extends the collider fix to vessels (which asteroids are, wondering if they are related):

Kopernicus-1.12.1-207dev.zip

Please backup your save before running an untested beta like this, though. I do not think it will cause you issues, but can't be too careful.

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