diff --git a/binary/dlls/mp5.cpp b/binary/dlls/mp5.cpp index 4cbaab36..5151cb19 100644 --- a/binary/dlls/mp5.cpp +++ b/binary/dlls/mp5.cpp @@ -197,7 +197,7 @@ void CMP5::PrimaryAttack() flags = 0; #endif - PLAYBACK_EVENT_FULL( flags, m_pPlayer->edict(), m_usMP5, 0.0, (float *)&g_vecZero, (float *)&g_vecZero, vecDir.x, vecDir.y -= 0.08, 0, 0, 0, 0 ); + PLAYBACK_EVENT_FULL( flags, m_pPlayer->edict(), m_usMP5, 0.0, (float *)&g_vecZero, (float *)&g_vecZero, vecDir.x, vecDir.y, 0, 0, 0, 0 ); if (!m_iClip && m_pPlayer->m_rgAmmo[m_iPrimaryAmmoType] <= 0) // HEV suit - indicate out of ammo condition