From 237e8dc0d3d2a30d49c06109dd9fe05338861388 Mon Sep 17 00:00:00 2001 From: Sabian Roberts <31491602+sabianroberts@users.noreply.github.com> Date: Thu, 21 Dec 2023 20:05:20 +0000 Subject: [PATCH] m249 adjustments --- binary/dlls/weapons.h | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) diff --git a/binary/dlls/weapons.h b/binary/dlls/weapons.h index 0b9f1a95..5963e8b3 100644 --- a/binary/dlls/weapons.h +++ b/binary/dlls/weapons.h @@ -167,7 +167,7 @@ class CGrenade : public CBaseMonster #define EAGLE_MAX_CLIP 7 #define SPORELAUNCHER_MAX_CLIP 5 #define SHOCKRIFLE_MAX_CLIP 10 -#define M249_MAX_CLIP 60 +#define M249_MAX_CLIP 100 #define PENGUIN_MAX_CLIP 3 #define SNIPERRIFLE_MAX_CLIP 5 @@ -192,7 +192,7 @@ class CGrenade : public CBaseMonster #define SHOCKRIFLE_DEFAULT_GIVE 10 #define EAGLE_DEFAULT_GIVE 7 #define SNIPERRIFLE_DEFAULT_GIVE 5 -#define M249_DEFAULT_GIVE 60 +#define M249_DEFAULT_GIVE 100 #define DISPLACER_DEFAULT_GIVE 40 // The amount of ammo given to a player by an ammo item. @@ -210,7 +210,7 @@ class CGrenade : public CBaseMonster #define AMMO_EAGLE_GIVE 7 #define AMMO_SPORE_GIVE 1 #define AMMO_SNIPERRIFLE_GIVE 5 -#define AMMO_M249_GIVE 60 +#define AMMO_M249_GIVE 100 // bullet types typedef enum